wy mre premature discarding #9160
Labels
Bug
Admin events aren't bugs
Confirmed Bug
We have the same at home!
Consistency Issue
Who needs consistency?
Testmerges
#8959: 'Speech bubble update' by Blundir at commit 42361441ef
#7703: 'Hivelord Strain: Designer [Ver. 0.7]' by Venuska1117 at commit 7a219954d2
#9034: 'lurker rework, Pounce changes, invis decreased on pounce/damage' by private-tristan at commit 1d19e5a4bb
#8963: 'Ports tacmap port from PVE' by Git-Nivrak at commit bbb5c4c7d6
#9040: 'New In_hands and On_mobs (IDs, Backpacks, Belts, Swords and Knives)' by LC4492 at commit da5820b1c6
#9054: 'Rspack port' by Kashargul at commit e277971810
#9144: 'disables cade building after alamo smacks into almayer (HIJACK)' by psyendrocronologicalwarfare at commit 75f04f9f8f
#9151: 'fixes the orbit menu when someone's not wearing an id' by hry-gh at commit 1337b4e7e8
Round ID
27506
Description of the bug
if you take out one or more item and then drop the mre, it will discard itself even if it have food items in it still
What's the difference with what should have happened?
it should be dropped normally like normal mre until emptied of food
How do we reproduce this bug?
put wy mre in hand
take out one item
drop mre
https://www.youtube.com/watch?v=aFt9NxqN3_0
Attached logs
Additional details
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