Releases: code-with-max/godot-google-play-iapp
Releases · code-with-max/godot-google-play-iapp
v1.3-Godot-4.3
Billing libraries update.
Tested.
Implemented in game Elements.
V 1.2 for Godot 4.3
Plug-in version for Godot 4.3
Not tested yet, if get problems, please make issue here.
V 1.2 for Godot 4.2
Separate release and debug plug-in versions.
func _get_android_libraries(platform: EditorExportPlatform, debug: bool) -> PackedStringArray:
if debug:
return PackedStringArray(["android_IAPP/AndroidIAPP-debug.aar"])
else:
return PackedStringArray(["android_IAPP/AndroidIAPP-release.aar"])
V 1.0 for Godot 4.2
Debug version 1.0 for Godot 4.2