diff --git a/README.md b/README.md index e265248..971cf90 100644 --- a/README.md +++ b/README.md @@ -204,17 +204,6 @@ projection.fitExtent([[0, 0], [width, height]], object); projection.fitSize([width, height], object); ``` -#### The Natural Earth projection - -The Natural Earth projection is a pseudo-cylindrical map projection designed by Tom Patterson in [2007](http://cartography.oregonstate.edu/pdf/2011_Savric_etal_PolynomialNaturalEarth.pdf). It is neither conformal nor equal-area, but appealing to the eye for small-scale maps of the whole world. - -# d3.geoNaturalEarth1() [<>](https://github.com/d3/d3-geo/blob/master/src/projection/naturalEarth1.js "Source") -
# d3.geoNaturalEarth1Raw - -[](https://bl.ocks.org/mbostock/4479477) - -The Natural Earth projection. - #### Azimuthal Projections Azimuthal projections project the sphere directly onto a plane. @@ -305,7 +294,7 @@ The conic equidistant projection. See also [*conic*.parallels](#conic_parallels) #### Cylindrical Projections -Cylindrical projections project the sphere onto a containing cylinder, and then unroll the cylinder onto the plane. +Cylindrical projections project the sphere onto a containing cylinder, and then unroll the cylinder onto the plane. [Pseudocylindrical projections](http://www.progonos.com/furuti/MapProj/Normal/ProjPCyl/projPCyl.html) are a generalization of cylindrical projections. # d3.geoEquirectangular() [<>](https://github.com/d3/d3-geo/blob/master/src/projection/equirectangular.js "Source")
# d3.geoEquirectangularRaw @@ -328,6 +317,13 @@ The spherical Mercator projection. Defines a default [*projection*.clipExtent](# The transverse spherical Mercator projection. Defines a default [*projection*.clipExtent](#projection_clipExtent) such that the world is projected to a square, clipped to approximately ±85° latitude. +# d3.geoNaturalEarth1() [<>](https://github.com/d3/d3-geo/blob/master/src/projection/naturalEarth1.js "Source") +
# d3.geoNaturalEarth1Raw + +[](https://bl.ocks.org/mbostock/4479477) + +The Natural Earth projection is a pseudocylindrical map projection designed by Tom Patterson in [2007](http://cartography.oregonstate.edu/pdf/2011_Savric_etal_PolynomialNaturalEarth.pdf). It is neither conformal nor equal-area, but appealing to the eye for small-scale maps of the whole world. + ### Raw Projections Raw projections are point transformation functions that are used to implement custom projections; they typically passed to [d3.geoProjection](#geoProjection) or [d3.geoProjectionMutator](#geoProjectionMutator). They are exposed here to facilitate the derivation of related projections. Raw projections take spherical coordinates \[*lambda*, *phi*\] in radians (not degrees!) and return a point \[*x*, *y*\], typically in the unit square centered around the origin.