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[node name ="Viewport" type ="MarginContainer" ]
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anchor_right = 1.0
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anchor_bottom = 1.0
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+ theme = ExtResource ( 2 )
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custom_constants/margin_right = 30
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custom_constants/margin_top = 30
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custom_constants/margin_left = 30
@@ -15,47 +16,46 @@ __meta__ = {
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"_edit_use_anchors_" : false
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}
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- [node name ="PlayingScreen " type ="VBoxContainer" parent ="." ]
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+ [node name ="GameDisplay " type ="VBoxContainer" parent ="." ]
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margin_left = 30.0
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margin_top = 30.0
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margin_right = 1890.0
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margin_bottom = 1050.0
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- theme = ExtResource ( 2 )
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script = ExtResource ( 1 )
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- [node name ="HUDBorder" type ="MarginContainer" parent ="PlayingScreen " ]
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+ [node name ="HUDBorder" type ="MarginContainer" parent ="GameDisplay " ]
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margin_right = 1860.0
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margin_bottom = 78.0
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script = ExtResource ( 3 )
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- [node name ="HUD" type ="HBoxContainer" parent ="PlayingScreen /HUDBorder" ]
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+ [node name ="HUD" type ="HBoxContainer" parent ="GameDisplay /HUDBorder" ]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 1840.0
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margin_bottom = 58.0
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- [node name ="Level" type ="Label" parent ="PlayingScreen /HUDBorder/HUD" ]
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+ [node name ="Level" type ="Label" parent ="GameDisplay /HUDBorder/HUD" ]
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margin_right = 906.0
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margin_bottom = 38.0
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size_flags_horizontal = 3
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text = "LEVEL"
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- [node name ="Score" type ="Label" parent ="PlayingScreen /HUDBorder/HUD" ]
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+ [node name ="Score" type ="Label" parent ="GameDisplay /HUDBorder/HUD" ]
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margin_left = 914.0
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margin_right = 1820.0
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margin_bottom = 38.0
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size_flags_horizontal = 3
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- text = "SCORE "
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+ text = "0.000 "
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align = 2
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- [node name ="DisplayBorder" type ="MarginContainer" parent ="PlayingScreen " ]
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+ [node name ="DisplayBorder" type ="MarginContainer" parent ="GameDisplay " ]
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margin_top = 86.0
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margin_right = 1860.0
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margin_bottom = 1020.0
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size_flags_vertical = 3
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script = ExtResource ( 3 )
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- [node name ="Label" type ="Label" parent ="PlayingScreen /DisplayBorder" ]
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+ [node name ="Label" type ="Label" parent ="GameDisplay /DisplayBorder" ]
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margin_left = 20.0
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margin_top = 448.0
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margin_right = 1840.0
@@ -66,4 +66,4 @@ align = 1
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[node name ="Timer" type ="Timer" parent ="." ]
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one_shot = true
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autostart = true
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- [connection signal ="timeout" from ="Timer" to ="PlayingScreen " method ="_on_Timer_timeout" ]
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+ [connection signal ="timeout" from ="Timer" to ="GameDisplay " method ="_on_Timer_timeout" ]
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