diff --git a/snesapu.dll/SNESAPU.inc b/snesapu.dll/SNESAPU.inc index dea5726..fa6a16e 100644 --- a/snesapu.dll/SNESAPU.inc +++ b/snesapu.dll/SNESAPU.inc @@ -29,6 +29,7 @@ ;Align Adjustment ---------------------- ; Note: Please refer to the map file output during build and adjust the numbers, ; so that the lower 8-bits of the start address of '_mix' are '00'. -; If it is not, the output audio will be noisy because occurred memory-leak. +; If it is not, the output audio will be noisy because occurred memory-leak and +; buffer-overflow. ; The value specified here is 0, 64, 128, or 192. DSP_ALIGN EQU 0 ;DSP Object Locate Alignment diff --git a/snesapu.dll/thirdparty/SNESAPU.inc b/snesapu.dll/thirdparty/SNESAPU.inc index f986dfd..7fedf5e 100644 --- a/snesapu.dll/thirdparty/SNESAPU.inc +++ b/snesapu.dll/thirdparty/SNESAPU.inc @@ -28,4 +28,9 @@ ;Equates ;Align Adjustment ---------------------- -DSP_ALIGN EQU 64 ;DSP Object Locate Alignment +; Note: Please refer to the map file output during build and adjust the numbers, +; so that the lower 8-bits of the start address of '_mix' are '00'. +; If it is not, the output audio will be noisy because occurred memory-leak and +; buffer-overflow. +; The value specified here is 0, 64, 128, or 192. +DSP_ALIGN EQU 0 ;DSP Object Locate Alignment