[BETA] v2.20.7 (build 8717)
Pre-release
Pre-release
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🔽 SNES SPC700 Player package [*1]
🔽 Improved SNESAPU.DLL only [*2]
- The README included in this package is written in Japanese, if you want help in English please visit the wiki page.
- This application supports display in English, but if some characters appear corrupted, modify the SPCPLAY.INI file according to the FAQ.
- [*2] This SNESAPU.DLL is larger file size than within "SNES SPC700 Player package" because it included additional APIs for 3rd-party players.
Malware may be detected in some vendors by VirusTotal, but this is likely a false-positive due to AI/heuristic scanning.
If you worried about it, use other players (see details: #51 or FAQ), or build it yourself from code.
VirusTotal check results: SPCPLAY.EXE [*1], SNESAPU.DLL [*1], SNESAPU.DLL [*2]
v2.20.6 -> v2.20.7
- [BUG] Added file to a playlist cannot open when open a file via the command prompt then add to a playlist and restart.
- Some command-line options have been ported over from SPCCMD.EXE and improved with more usaful syntax, please see the "Command-Line options" section for more information.
Mainly, the following are now available from the command prompt:-wav
option: Create a .wav file-bp
option: Breakpoint in SPC700 processing-dsp
option: Cheat DSP registers-port
option: Write to SPC700 ports
- When creating a .wav file, double-click right mouse button on the information area to interrupt.
SNESAPU.DLL
- [BUG] CPU load will increase when playing a song with strong echo. (Re-fix v2.20.1)