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Env.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace AI
{
public partial class Env : Form
{
internal Visual vis;
internal Debug debug;
internal Physics phy;
internal F f;
internal AI ai;
public float timeInterval;
public Random rn;
public Point oldMouseLoc, oldMouseLoc2;
bool maximised, dragging;
public bool alive;
DateTime oldMouseTime, oldMouseTime2;
public int counter, rnC;
int essence_spawn_time_rn;
public float timeScale;
public Size OldEnvSize;
bool button_t, button_ctrl, button_shift;
Thread thread;
//settings
float essence_spawn_time_mean = 4f;
float essence_spawn_time_sd = 3f;
public Env()
{
InitializeComponent();
timeScale = 1f;
UpdateTimeScale(0);
rn = new Random((int)DateTime.Now.Ticks);
OldEnvSize = this.Size;
f = new F();
debug = new Debug();
Debug_Method();
ai = new AI(this);
phy = new Physics(this);
vis = new Visual(this);
maximised = false;
alive = true;
button_t = false;
ThreadStart starter = delegate { timer_update(); };
thread = new Thread(starter);
thread.Start();
this.DoubleBuffered = true;
}
private void UpdateTimeScale(float change)
{
float percent = 1 - change;
timeScale *= percent;
if (f != null)
{
timeScale = f.NumberBound(timeScale, 1f);
}
timeInterval = (float)timer.Interval / 1000 * timeScale;
}
private void Debug_Method()
{
//f.VectorPart(new PointF(0.0f, 19.62f), new PointF(-0.01171875f, -60.3446655f));
//Console.WriteLine(Convert.ToInt32(true));
//Console.WriteLine(Convert.ToInt32(false));
//string s = portal.LoadData("tab.txt");
//OleDbConnection cnADONetConnection = new OleDbConnection();
//DateTime d = new DateTime();
//d = d.AddDays(1);
//float result;
//float[] num = new float[6] {1,2,3,4,5,6};
//result = f.SD(num);
//float closest = f.Closest(new float[] { 1, 6, 9, 10 }, 5);
//f.StudentDist_tValue(2.5f, 56);
//float m1, m2;
//f.StudentDist_CI(new float[10] { 17, 10, 9.75f, 9.5f, 12.5f, 10, 8.5f, 11.5f, 15, 11 }, 2.5f, out m1, out m2);
//float z, x, c, v, b;
//f.Summary(new float[5] { 2, 7, 1, -20, -4 }, out z, out x, out c, out v, out b);
//double n = f.RoundToNearest(245.8, 0.7);
//float[] n = f.RoundToNearest(new float[4] { 1.4f, 5.9f, 3.2f, 9.0f }, 0.5f);
//float[,] n = f.Frequencies(new float[8] { 1.4f, 1.2f, 5.9f, 5.7f, 3.2f, 3.7f, 9.0f, 9.4f }, 1);
//float[,] fg = new float[3, 2];
//fg[0, 0] = 1;
//fg[0, 1] = 4;
//fg[1, 0] = 5;
//fg[1, 1] = 2;
//fg[2, 0] = 9;
//fg[2, 1] = 1;
//int nm = f.FrequencyMax(fg);
//float n = 0.0f;
//string s = n.ToString();
//float[] n = f.FrequenciesToValues(new float[3] { 1, 2, 3 }, new float[] { 3, 3, 2 });
//float n = f.RoundBySigFig(12.9f, 5);
//double[] n = f.Sort(new double[5] { 7.9, 5.6, -1, 7.9, 9.9 }, true);
}
internal void ERROR(ErrorData errorData)
{
errorData.description = "ERROR: [Env]" + errorData.description;
debug.NewError(errorData);
//sub ERROR method example:
//public void ERROR(ErrorData errorData)
//{
// errorData.description = "[Database]" + errorData.description;
// env.ERROR(errorData);
//}
}
void Env_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
Point p = e.Location;
if (e.Button == MouseButtons.Left)
{
if (vis.portal_select_being != null)
{
vis.selected_being = vis.portal_select_being;
vis.portal_select_being = null;
vis.visPos = f.Add(f.Multiply(vis.selected_being.p, -vis.scale), new PointF(Width / 2, Height / 2));
return;
}
vis.Select(p, false);
// if (oldMouseLoc2 != oldMouseLoc)
//{
// dragging = true;
//}
}
}
void Env_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{
Point p = e.Location;
if (!dragging)
{
vis.Select(p, true);
}
if (e.Button == MouseButtons.Right)
{
if (vis.selected_hover_being != null)
{
phy.DragTo(vis.selected_hover_being, vis.TransformToWorld(p));
dragging = true;
}
else if (vis.selected_hover_essence != null)
{
phy.DragTo(vis.selected_hover_essence, vis.TransformToWorld(p));
dragging = true;
}
else
{
//offset world
vis.DragScreen(f.Subtract(p, oldMouseLoc));
}
}
oldMouseLoc2 = oldMouseLoc;
oldMouseLoc = p;
oldMouseTime2 = oldMouseTime;
oldMouseTime = DateTime.Now;
}
void Env_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
Point p = e.Location;
if (e.Button == MouseButtons.Right)
{
if (dragging)
{
TimeSpan time;
float s;
time = DateTime.Now - oldMouseTime2;
s = (float)f.TicksToSeconds(time.Ticks);
s = f.NumberBound(s, 0.015f);
if (vis.selected_hover_being != null)
{
phy.DragTo(vis.selected_hover_being, vis.TransformToWorld(oldMouseLoc2));
phy.DragTo(vis.selected_hover_being, vis.TransformToWorld(p), s);
}
else if (vis.selected_hover_essence != null)
{
phy.DragTo(vis.selected_hover_essence, vis.TransformToWorld(oldMouseLoc2));
phy.DragTo(vis.selected_hover_essence, vis.TransformToWorld(p), s);
}
dragging = false;
}
}
else if (e.Button == MouseButtons.Left)
{
if (vis.selected_being != null & button_ctrl)
{
vis.selected_being_follow = true;
}
else if (vis.selected_being == null & button_ctrl)
{
vis.selected_being_follow = false;
}
}
}
void Env_MouseWheel(object sender, System.Windows.Forms.MouseEventArgs e)
{
float sensitivity;
if (button_t)
{
sensitivity = -0.0002f;
UpdateTimeScale((float)e.Delta * sensitivity);
}
else if (button_shift)
{
sensitivity = -0.01f;
vis.ScrollStatus((int)((float)e.Delta * sensitivity));
}
else
{
sensitivity = -0.0002f;
vis.ChangeScale((float)e.Delta * sensitivity);
}
}
void Env_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
if (e.KeyCode == Keys.Space)
{
alive = !alive;
}
if (e.KeyCode == Keys.T)
{
button_t = true;
}
if (e.KeyCode == Keys.ControlKey)
{
button_ctrl = true;
}
if (e.KeyCode == Keys.ShiftKey)
{
button_shift = true;
}
}
void Env_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e)
{
button_t = false;
button_ctrl = false;
button_shift = false;
}
void Env_ResizeBegin(object sender, System.EventArgs e)
{
timer.Enabled = false;
}
void Env_ResizeEnd(object sender, System.EventArgs e)
{
vis.ResisedEnv();
timer.Enabled = true;
OldEnvSize = this.Size;
}
void timer_update()
{
while (thread.IsAlive)
{
//restart
if (ai.beings.Count == 0)
{
ai.Restart();
}
//fix visPos
if (!maximised)
{
vis.ResisedEnv();
//vis.visPos = new PointF(Width, Height);
maximised = true;
}
if (alive)
{
if (essence_spawn_time_rn <= 0)
{
essence_spawn_time_rn = (int)(f.NormDist_RandomX(essence_spawn_time_mean, essence_spawn_time_sd) / timeInterval);
}
else if (counter % essence_spawn_time_rn == 0)
{
if (ai.essences.Count == 0)
{
ai.NewEssence();
}
else if (ai.essences.Count == 1)
{
ai.NewEssence(ai.essences[0].p);
}
else
{
PointF p = new PointF();
if (ai.eatenEssence.Count != 0)
{
// spawn close to where the last few essences
// were eaten
int ran = rn.Next(0, ai.eatenEssence.Count);
p = ai.eatenEssence[ran];
ai.RemoveEatenEssence(p);
}
else if (ai.essences.Count != 0)
{
//spawn close to other essence (thats not taken)
int ran = rn.Next(0, ai.essences.Count);
Essence essence = ai.essences[ran];
while (ai.EssenceTaken(essence))
{
ran = rn.Next(0, ai.essences.Count);
essence = ai.essences[ran];
}
p = essence.p;
}
p = f.NormDist_RandomPoint(p, ai.spawn_spread);
ai.NewEssence(p);
}
essence_spawn_time_rn = (int)(f.NormDist_RandomX(essence_spawn_time_mean, essence_spawn_time_sd) / timeInterval);
vis.PlaySound_Essence_Add();
}
ai.Apply();
phy.Apply();
}
//vis.Draw();
IncrementCounter();
Thread.Sleep(timer.Interval);
}
}
private void timer_Tick_1(object sender, EventArgs e)
{
}
private void IncrementCounter()
{
if (counter == int.MaxValue)
{
counter = 0;
}
else
{
counter++;
}
}
void Env_Disposed(object sender, System.EventArgs e)
{
vis.Dispose();
ai.Dispose();
thread.Abort();
thread.Join();
}
}
}