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@dwmuller dwmuller released this 03 Nov 22:13
· 16 commits to master since this release

Inventory Explorer's internal lists of items and recipes now come entirely from game assets, rather than hand-coded lists, so they are probably complete. (Or nearly so ... I may be missing items from some asset files yet.)
The list of output items available in the recipe finder reflects only items known to the player.

There are some significant problems left:

  • The heuristic for picking recipes is not very sophisticated at the moment.
  • The program doesn't know what recipes are known to the user, so it may suggest recipe lists that you can't execute.
  • Some items can't be properly distinguished in the UI.