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fighters/mariod/src/acmd/smashes.rs

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Original file line numberDiff line numberDiff line change
@@ -48,7 +48,7 @@ unsafe fn mariod_attack_s4_lw_game(fighter: &mut L2CAgentBase) {
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}
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frame(lua_state, 15.0);
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if is_excute(fighter) {
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ATTACK(fighter, 0, 0, Hash40::new("shoulderr"), 16.0, 361, 197, 0, 30, 2.5, 0.0, 0.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_elec"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_KICK, *ATTACK_REGION_PUNCH);
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ATTACK(fighter, 0, 0, Hash40::new("shoulderr"), 16.0, 361, 97, 0, 30, 2.5, 0.0, 0.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_elec"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_KICK, *ATTACK_REGION_PUNCH);
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ATTACK(fighter, 1, 0, Hash40::new("arml"), 16.0, 361, 97, 0, 30, 2.5, -2.0, 0.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_elec"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_KICK, *ATTACK_REGION_PUNCH);
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ATTACK(fighter, 2, 0, Hash40::new("arml"), 20.0, 361, 97, 0, 30, 5.0, 4.0, 0.0, -1.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_OFF, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_elec"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_ELEC, *ATTACK_REGION_PUNCH);
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}

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