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to do.txt
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to do:
- add lives and food to refill lives
- enemies? keys?
- player glide animation
- player wall jump animation
- portal animation
- player: going into portal animation
- parallax background
- ...sound effects?
- music
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done:
- collision on tunnels
- tunnel textures
- get object to generate with certain tiles or in certain place
- create new maze when player gets to the object (and teleport player to start coords?)
- randomize starting coordinates in maze
- reintroduce gravity and jumping
- wall jumping? flapping? avian?
- simple player texture
- hazards?
- hazards teleport player back to starting location
- fade to black or transition when player reaches portal
- press shift or something to glide?/slow fall?
- more polished tileset sprites
- fix collision on tiles
- display number of rooms passed through/ room number