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Commit 5d8c880

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add b reverse/turnaround to down special
1 parent c4ce032 commit 5d8c880

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

fighters/common/src/function_hooks/set_fighter_status_data.rs

+1-1
Original file line numberDiff line numberDiff line change
@@ -39,7 +39,7 @@ unsafe fn set_fighter_status_data_hook(boma: &mut BattleObjectModuleAccessor, ar
3939
|| (boma.kind() == *FIGHTER_KIND_MIIGUNNER
4040
&& boma.is_status_one_of(&[*FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_GROUND, *FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_AIR, *FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_GROUND, *FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_AIR]))
4141
|| (boma.kind() == *FIGHTER_KIND_PACMAN
42-
&& boma.is_status_one_of(&[*FIGHTER_STATUS_KIND_SPECIAL_N]))
42+
&& boma.is_status_one_of(&[*FIGHTER_STATUS_KIND_SPECIAL_N, *FIGHTER_STATUS_KIND_SPECIAL_LW]))
4343
|| (boma.kind() == *FIGHTER_KIND_PIKMIN
4444
&& boma.is_status_one_of(&[*FIGHTER_STATUS_KIND_SPECIAL_LW]))
4545
|| (boma.kind() == *FIGHTER_KIND_RICHTER

fighters/pacman/src/acmd/aerials.rs

+2-2
Original file line numberDiff line numberDiff line change
@@ -38,11 +38,11 @@ unsafe fn pacman_attack_air_n_effect(fighter: &mut L2CAgentBase) {
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}
3939
frame(lua_state, 3.0);
4040
if is_excute(fighter) {
41-
EFFECT_FOLLOW_FLIP_ALPHA(fighter, Hash40::new("sys_spin_wind"), Hash40::new("sys_spin_wind"), Hash40::new("throw"), 0, 4, 1, 0, 0, 90, 0.8, true, *EF_FLIP_YZ, 0.4);
41+
EFFECT_FOLLOW_FLIP_ALPHA(fighter, Hash40::new("sys_spin_wind"), Hash40::new("sys_spin_wind"), Hash40::new("top"), 0, 5.9, 0.8, 0, 0, 90, 0.8, true, *EF_FLIP_YZ, 0.4);
4242
}
4343
frame(lua_state, 16.0);
4444
if is_excute(fighter) {
45-
EFFECT_FOLLOW_FLIP_ALPHA(fighter, Hash40::new("sys_spin_wind"), Hash40::new("sys_spin_wind"), Hash40::new("throw"), 0, 7, 0, 0, 0, 90, 0.75, true, *EF_FLIP_YZ, 0.4);
45+
EFFECT_FOLLOW_FLIP_ALPHA(fighter, Hash40::new("sys_spin_wind"), Hash40::new("sys_spin_wind"), Hash40::new("top"), 0, 5.9, 0.7, 0, 0, 90, 0.75, true, *EF_FLIP_YZ, 0.4);
4646
}
4747
frame(lua_state, 30.0);
4848
if is_excute(fighter) {

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