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Create 2023-11-16-Ev3-Doom-port.md
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---
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# Fill out as many of these as you can, and delete the rest.
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# Text on a line after a "#" is a comment and is ignored for the published page.
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author: [ "@Seva167" ] # your GitHub user name
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programming_language: "C" # The programming language used in this project
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youtube_video_id: 34S983xN5W8 # The video ID of the YouTube video to be displayed with this post
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# thumbnail_override: "/images/projects/my-project/my-image.png" # If you don't have a YouTube video (or the video thumbnail isn't good) you can uncomment this line to set your own image for the project.
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# project_homepage_url: "http://example.com/my-super-cool-project" # Homepage for this project
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source_code_url: "https://github.com/Seva167/ev3doom" # Provide a link to your code
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# building_instructions_url: "http://example.com/building-instructions.pdf" # how to build the model out of LEGO (*not* how to build the source code)
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excerpt: "A 1993 game classic powered by your robots."
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---
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**A complete port of Doom engine for EV3. Works very well for this hardware.**
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Code on [Github](https://github.com/Seva167/ev3doom)
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![screenshot](https://raw.githubusercontent.com/Seva167/ev3doom/main/images/screenshot.png)
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- Fully compatible with the original Doom
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- Uses dithering for better graphics
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- Music and sound are working (if you compile it with sound support)
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You can download precompiled binary on [releases](https://github.com/Seva167/ev3doom/releases/latest) page
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Port is based on [Doomgeneric](https://github.com/ozkl/doomgeneric)
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For help create an issue on [github](https://github.com/Seva167/ev3doom/issues)
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Enjoy!

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