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Game corruption #12
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Strongly tied to session expiration. Issue occurred when clicking on the timed mode button from the primary menu. Server showed that the game called LoginCharlie and LoginDelta in order to get a new session ID. The game then requested Last logcat output:
Is this caused by a lack of Edit: Game appears to come out of the freeze after completing my last edit... Edit 3: Credence is given to the battle timer being part of the problem knowing that the sent battle timer is one hour. |
The language switching and the game seizing up seems to be heavily linked to the EDIT: UnmanagedProcess routines are still a complete mystery; it's most likely the energy value is being manipulated by UnmanagedProcess, considering the Outrun constant for the maximum energy was |
After about an hour of idling in the 'Your Characters' menu, I attempted to change character using the newly pushed handler in rewrite-1, and the game flipped the button text to Japanese and seized up. This may have been the lack of a valid session ID (needing to request a new one) combined with the lack of a
/Chao/equipChao
handler.Alternatively, this may have been the work of the native library's
DegradeAppInSubtleWays
exported method. More research must be done to conclude this.The text was updated successfully, but these errors were encountered: