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AchievementReset.cpp
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/*
Penjin is Copyright (c)2005, 2006, 2007, 2008, 2009, 2010 Kevin Winfield-Pantoja
This file is part of Penjin.
Penjin is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Penjin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Penjin. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AchievementReset.h"
///------------------------------
/// Constructor / Destructor
///------------------------------
AchievementReset::AchievementReset() : Achievement()
{
type = atRESET;
}
///------------------------------
/// Public
///------------------------------
// the actual addEvent function, which all wrapper functions use
void AchievementReset::addEventSpecial(CRstring name, vector<SpecialProperty>* special, CRint count, CRint comparison, CRint action)
{
// check whether event was already added to prevent duplicates
if ((action != acINCREASE || action != acINCREASE_COUNT) || events.size() == 0)
{
Event* ev = new Event(name,special,count,comparison,action);
events.push_back(ev);
}
#ifdef _DEBUG
else
cout << "[Achievements] Error: Can't add multiple increasing events to an AchievementReset (" << this->name << ")" << endl;
#endif
}
///------------------------------
/// Private
///------------------------------