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DisplayEntity.cpp
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/*
Penjin is Copyright (c)2005, 2006, 2007, 2008, 2009, 2010 Kevin Winfield-Pantoja
This file is part of Penjin.
Penjin is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Penjin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Penjin. If not, see <http://www.gnu.org/licenses/>.
*/
#include "DisplayEntity.h"
#include "Pixel.h"
#include "Line.h"
#include "Rectangle.h"
#include "Sprite.h"
#include "AnimatedSprite.h"
#include "Emitter.h"
DisplayEntity::DisplayEntity()
{
//ctor
pix = NULL;
line = NULL;
rect = NULL;
// bg = NULL;
// anim = NULL;
sprite = NULL;
animSpr = NULL;
emit = NULL;
}
DisplayEntity::~DisplayEntity()
{
//dtor
// We don't delete anything since pointers are passed externally
}
void DisplayEntity::setPosition(CRint x, CRint y)
{
if(pix)
pix->setPosition(x,y);
else if(line)
cout << "DisplayEntity->setPsotion -- Line unimplemented." << endl;//line->setPosition(x,y);
else if(rect)
rect->setPosition(x,y);
else if(sprite)
sprite->setPosition(x,y);
else if(animSpr)
animSpr->setPosition(x,y);
else if(emit)
emit->setPosition(Vector2di(x,y));
}
void DisplayEntity::render()
{
if(pix)
pix->render();
else if(line)
line->render();
else if(rect)
rect->render();
else if(sprite)
sprite->render();
else if(animSpr)
animSpr->render();
else if(emit)
emit->render();
}
void DisplayEntity::update()
{
// Update any objects that require updating.pdate();
if(animSpr)
animSpr->update();
else if(emit)
emit->update();
}