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ImageMenuItem.h
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/*
Penjin is Copyright (c)2005, 2006, 2007, 2008, 2009, 2010 Kevin Winfield-Pantoja
This file is part of Penjin.
Penjin is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Penjin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Penjin. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IMAGEMENUITEM_H_INCLUDED
#define IMAGEMENUITEM_H_INCLUDED
#include "MenuItem.h"
#include "Image.h"
class ImageMenuItem : public MenuItem
{
public:
ImageMenuItem(){init();}
ImageMenuItem(CRstring fileName){init(); menuImage.loadImage(fileName);}
virtual ~ImageMenuItem();
virtual Vector2di getDimensions();
virtual void render();
#ifdef PENJIN_SDL
virtual void render(SDL_Surface* screen);
#else
#ifdef PENJIN_3D
virtual void update();
#endif
#endif
PENJIN_ERRORS loadImage(CRstring fileName){return menuImage.loadImage(fileName);}
PENJIN_ERRORS loadSelection(CRstring fileName);
#ifdef PENJIN_SDL
void setUseHardware(CRbool shouldUse){menuImage.setUseHardware(shouldUse);}
#endif
protected:
virtual void init();
private:
Image menuImage;
Image* selected; // pointer to a shared selection image
};
#endif // IMAGEMENUITEM_H_INCLUDED