We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add all constants that are duplicated to _constants.glsl.
_constants.glsl
The text was updated successfully, but these errors were encountered:
We could also add values that change whether or not we're using NVIDIA or not (thinking max_vertices in geometry shaders).
max_vertices
Sorry, something went wrong.
No branches or pull requests
Add all constants that are duplicated to
_constants.glsl
.The text was updated successfully, but these errors were encountered: