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drawCube
We could use triangle_strip in the geometry shaders that use drawCube and have that function do Zs and use EndPrimitive for each face.
triangle_strip
The text was updated successfully, but these errors were encountered:
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We could use
triangle_strip
in the geometry shaders that usedrawCube
and have that function do Zs and use EndPrimitive for each face.The text was updated successfully, but these errors were encountered: