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Little tweak on MatchZy
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docs/cs2/plugins/cs2-plugins-matchzy.md

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@@ -6,16 +6,15 @@ title: "MatchZy"
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MatchZy is a plugin for CS2 that runs and manages practice/pugs/scrims/matches with easy configuration!
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:::warning[!map & !mapname]
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**Please note that we have disabled some commands that should not be used during an ongoing match/scrim due to an error on VALVe's part that has NOT been fixed.**
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:::info
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**You should be very aware that FSHOST has disabled some commands that should not be used during an ongoing match or scrim due to the risk of a server crash.**
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<br />
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We have deactivated !map that belongs to, for example, the map and map names.
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Examples are locked:
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<br />!map
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We have had to disable the following commands listed below:
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<br />!map, !rcon
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<br />!dust2, !nuke, !mirage and so on...
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\
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\
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**When your ongoing scrim/match is complete. Please wait 5-10 seconds before changing the server map.**
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**When your ongoing scrim or match is complete. Please allow 5 seconds before you start changing the server map.**
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:::
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## What can MatchZy do?
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### Admin Commands
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- `.start` Force starts a match.
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- `.force` Force starts a match.
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- `.restart` Force restarts/resets a match. (**This will stop the match and stop the CSTV record**)
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- `.restart` Force restarts/resets a match or scrim. (**This will stop the match/scrim stop the CSTV record**)
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- `.forcepause` Pauses the match as an admin (Players cannot unpause the admin-paused game). (`.fp` for a shorter command)
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- `.forceunpause` Force unpauses the match. (`.fup` for shorter command)
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- `.restore <round>` Restores the backup of the provided round number.

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