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todo.md

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113 lines (91 loc) · 5.43 KB
kanban-plugin
basic

backlog

infra changes

  • collision for player to change to cylinder
  • pressing two movement at the same time while moving camera sometimes feels weird
  • In pause menu, remap key bindings in layer for arrows keys to choose options
  • rendering oreder for text background is weird
  • likely dont need to queue network packets since we always send the full state

no repro

  • cosmopolitan model is invisible
  • PS4 Controller touchpad causing “mouse camera rotation”
    clicking the touchpad & analog stick in the opposite direction cam rotates that way

design decisions

  • Simple Syrup doesnt dissapear after one use and its kinda the only one that does that…
  • penalty if you make too much extra? waste too much ingredients
  • Text doesnt rotate based on the camera
  • Not clear you can cycle through alcohols
  • guys keep coming back to register. eventually need to add money system or something
  • Should alcohol have to be put back? should it be like the soda / simple syrup
  • add practice mode to learn recipe
  • why should you clean up the bar? do people not want to come in? 

    cant serve until its clean?
  • Should the roomba only spawn by default for single player games? Should it spawn at the beginning ever?
  • warn player when they are deleting something that we need
  • need to add some ui to saw how many or when more people will spawn as its not clear
  • should customers be able to look like players?
  • add an are you sure? when switching resolution and languages
  • settings dropdown doesnt respect selected language
  • - more likely to vomit if they waited longer for their drink ?
  • should the day be longer based on number of customers
  • - waiting reason overlaps with customer count at 1600x900 but not 1080p

    - fixed but need to look into how the sizing works cause it should be proportional
  • - should alcohols be multi-use and then you throw out the empty bottle
  • - patience for first round should be double or triple?
  • - not enough customers to need automation?

broke

  • mojito model is big square
  • mai tai has no model
  • having pathfinding crashes when rendering the waiting queue (disabled it for now )
  • lime doesnt want to go into drink when cup is in register
  • lime wont go in unless i add lime juice first?
  • toilet hitbox is messed up
  • - vomit hitbox is hard especially without mop

complete

Complete

  • joining twice from a remote computer crashes the host
  • drop preview box sometimes has the wrong color
  • [x - bug where you cant place the table next to the register
    - => (i’ve disable bounds checking on placement for now)
  • Cant repro but i got the FF box to show trash icon inside. putting it back in the trash and taking out fixed it
  • remove job system and switch to just tons of components HasPath, CanWaitInQueue, CanIdle, CanMop, etc
  • add reroll to shop
  • need preview for where item will go
  • Tell the player how many customers are coming this round
  • hard to tell that a new machine/stockpile has been spawned in after you get an upgrade
  • at round 3 the people got stuck in line as if there was an invis person at the front
  • highlight spots on the map where this thing can go
  • day 3 doesnt work, i think it skips unlock screen and that breaks it
  • During planning its hard to know what each machine it, not obvious
  • default language is reverse which is confusing
  • vomit is broken not working
  • Add purchasing medicine cab
  • Roomba keeps getting stuck at exit
  • BUG: Hide pause buttons from non-host since they dont really do anything anyway
  • Client player cant change settings because menu::State is being overriden by host
  • - you can fill up the cup while its in the cupboard
  • We probably need some way in Progression screen to know what the new drink's recipe is like
  • if you take the drink back from the customer you crash
  • Automatically teleport new players when joining InRound / Planning etc
  • controls dont work for gamepad in settings during game

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