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feat(gnodev): cache path and notify conflict path #4298

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feat(gnodev) cache path and notify conflict path
It resolves issue #4197
I continue to work #4285 in here
Cache a list of added AddPkg messages from state node.
Don't reload conflicting paths and log error

@Gno2D2 Gno2D2 added the review/triage-pending PRs opened by external contributors that are waiting for the 1st review label May 20, 2025
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Gno2D2 commented May 20, 2025

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codecov bot commented May 20, 2025

Codecov Report

Attention: Patch coverage is 75.00000% with 6 lines in your changes missing coverage. Please review.

Files with missing lines Patch % Lines
contribs/gnodev/pkg/dev/node.go 50.00% 4 Missing and 2 partials ⚠️

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notJoon commented May 20, 2025

Hi, could you please resolve the CI errors (except merge requirements) to proceed the review? thank you

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Is a cache clearing function unnecessary? it doesn't seem like there's any part that handles cache invalidation.

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I think the cache clearing function is unnecessary, because once a package is added using gnokey addpkg, it cannot be reloaded. Moreover, the cache is reset whenever gnodev is restarted

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sounds resonable 👍

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LGTM

remove: review/triage-pending flag

@notJoon notJoon removed the review/triage-pending PRs opened by external contributors that are waiting for the 1st review label May 20, 2025
@Gno2D2 Gno2D2 requested a review from a team May 20, 2025 11:45
@Kouteki Kouteki moved this from Triage to In Review in 🧙‍♂️gno.land core team May 21, 2025
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see comments

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please remove this package; a simple sync map in this scenario doesn't deserve its own package as it's not shared among other packages or even other structs. This cache map should exist inside the dev.Node struct.

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Can you add some pertinent tests in node_test?

Comment on lines +507 to +514
for _, pkg := range pkgs {
if !cachepath.Get(pkg.Path) {
filterPackages = append(filterPackages, pkg)
} else {
n.logger.Error("Can't reload package, package conflict in ", "path", pkg.Path)
}
}

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no need to allocate another array here, you should filter this directly in generateTx

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