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Better export DataRepresentation, too. Tweaked CHANGELOG.md.
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CHANGELOG.md

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3.0.2.0
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* Added `PixelInternalFormat` constructors for S3_s3tc, EXT_texture_compression_s3tc,
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ARB_texture_float, and EXT_packed_depth_stencil extensions.
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* Added support for S3_s3tc, EXT_texture_compression_s3tc, ARB_texture_float, and EXT_packed_depth_stencil extensions.
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3.0.1.0
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src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs

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@@ -17,7 +17,8 @@ module Graphics.Rendering.OpenGL.GL.Texturing.Queries (
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textureSize3D, textureBorder, textureRGBASizes, textureSharedSize,
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textureIntensitySize, textureLuminanceSize, textureIndexSize,
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textureDepthBits, textureCompressedImageSize, textureProxyOK,
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textureRGBATypes, textureIntensityType, textureLuminanceType, textureDepthType
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DataRepresentation(..), textureRGBATypes, textureIntensityType,
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textureLuminanceType, textureDepthType
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) where
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import Control.Monad

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