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map.h
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#pragma once
/**
* implement a container like std::map
*/
#ifndef SJTU_MAP_HPP
#define SJTU_MAP_HPP
// only for std::less<T>
#include <functional>
#include <cstddef>
#include "utility.hpp"
#include "exceptions.hpp"
namespace sjtu {
template<
class Key,
class T,
class Compare = std::less<Key>
> class map {
public:
typedef pair<const Key, T> value_type;
private:
Compare comp;
struct node {
//Key num;
//T data;
value_type * data;
node * leftchild;
node * rightchild;
node * pre;
node * next;
node * father;
node(const value_type x, node * left, node * right, node * prex, node * nextx,node * fatherx) :data(x), leftchild(left), rightchild(right), pre(prex), next(nextx),father(fatherx) {}
node(const node & obj) {
data = obj.data;
leftchild = obj.leftchild;
rightchild = obj.rightchild;
pre = obj.pre;
next = obj.next;
father = obj.father;
}
node() :leftchild(NULL), rightchild(NULL), pre(NULL), next(NULL),father(NULL) {}
node & operator = (const node & other) {
data = other.data;
leftchild = other.leftchild;
rightchild = other.rightchild;
pre = other.pre;
next = other.next;
father = other.father;
return *this;
}
};
public:
//Compare comp;
//a < b
//comp(a,b)
/**
* the internal type of data.
* it should have a default constructor, a copy constructor.
* You can use sjtu::map as value_type by typedef.
*/
//typedef pair<const Key, T> value_type;
/**
* see BidirectionalIterator at CppReference for help.
*
* if there is anything wrong throw invalid_iterator.
* like it = map.begin(); --it;
* or it = map.end(); ++end();
*/
class const_iterator;
class iterator {
private:
/**
* TODO add data members
* just add whatever you want.
*/
node * itr;
map * selfmap;
public:
iterator() {
// TODO
itr = NULL;
selfmap = NULL;
}
iterator(const iterator &other) {
// TODO
itr = other.itr;
selfmap = other.selfmap;
}
iterator(const_iterator &other) {
// TODO
itr = other.itr;
selfmap = other.selfmap;
}
iterator(node * x, map * y):itr(x),selfmap(y){}
/**
* return a new iterator which pointer n-next elements
* even if there are not enough elements, just return the answer.
* as well as operator-
*/
/**
* TODO iter++
*/
iterator & operator = (const iterator & other) {
itr = other.itr;
selfmap = other.selfmap;
return *this;
}
iterator & operator = (const const_iterator & other) {
itr = other.itr;
selfmap = other.selfmap;
return *this;
}
iterator operator + (int x) {
int i;
node * tmp = itr;
for (i = 1;i <= x;++i) {
if (tmp->next == NULL) throw (invalid_iterator);
tmp = tmp->next;
}
iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
iterator operator - (int x) {
int i;
node * tmp=itr;
for (i = 1;i <= x;++i) {
if (tmp->pre == NULL) throw (invalid_iterator);
tmp = tmp->pre;
}
iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
// iter++
iterator operator++(int) {
node * tmp=itr;
if (itr->next == NULL) throw (invalid_iterator);
itr = itr->next;
iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
/**
* TODO ++iter
*/
iterator & operator++() {
if (itr->next == NULL) throw (invalid_iterator);
itr = itr->next;
return *this;
}
/**
* TODO iter--
*/
iterator operator--(int) {
node * tmp=itr;
if (itr->pre == NULL) throw (invalid_iterator);
itr = itr->pre;
iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
/**
* TODO --iter
*/
iterator & operator--() {
if (itr->pre == NULL) throw (invalid_iterator);
itr = itr->pre;
return *this;
}
/**
* a operator to check whether two iterators are same (pointing to the same memory).
*/ // Is the operation * ???
value_type & operator*() const { // I am not sure. Can an iterator that is not const go through this operation?
//value_type p(itr->num, itr->data);
//return p;
return *(itr->data);
}
bool operator==(const iterator &rhs) const { //I am not sure if it is necessary to compare "selfmap".
return (itr == rhs.itr);
}
bool operator==(const const_iterator &rhs) const {
return (itr == rhs.itr);
}
/**
* some other operator for iterator.
*/
bool operator!=(const iterator &rhs) const {
return (itr != rhs.itr);
}
bool operator!=(const const_iterator &rhs) const {
return (itr != rhs.itr);
}
/**
* for the support of it->first.
* See <http://kelvinh.github.io/blog/2013/11/20/overloading-of-member-access-operator-dash-greater-than-symbol-in-cpp/> for help.
*/
value_type* operator->() const noexcept { // I am not sure.
return itr->data;
}
};
class const_iterator {
// it should has similar member method as iterator.
// and it should be able to construct from an iterator.
private:
// data members.
node * itr;
map * selfmap;
public:
const_iterator() {
// TODO
itr = NULL;
selfmap = NULL;
}
const_iterator(const iterator &other) {
// TODO
itr = other.itr;
selfmap = other.selfmap;
}
const_iterator(const_iterator &other) {
// TODO
itr = other.itr;
selfmap = other.selfmap;
}
const_iterator(node * x, map * y) :itr(x), selfmap(y) {}
/**
* return a new iterator which pointer n-next elements
* even if there are not enough elements, just return the answer.
* as well as operator-
*/
/**
* TODO iter++
*/
const_iterator & operator = (const iterator & other) {
itr = other.itr;
selfmap = other.selfmap;
return *this;
}
const_iterator & operator = (const const_iterator & other) {
itr = other.itr;
selfmap = other.selfmap;
return *this;
}
const_iterator operator + (int x) {
int i;
node * tmp = itr;
for (i = 1;i <= x;++i) {
if (tmp->next == NULL) throw (invalid_iterator);
tmp = tmp->next;
}
const_iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
const_iterator operator - (int x) {
int i;
node * tmp = itr;
for (i = 1;i <= x;++i) {
if (tmp->pre == NULL) throw (invalid_iterator);
tmp = tmp->pre;
}
const_iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
// iter++
const_iterator operator++(int) {
node * tmp = itr;
if (itr->next == NULL) throw (invalid_iterator);
itr = itr->next;
const_iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
/**
* TODO ++iter
*/
const_iterator & operator++() {
if (itr->next == NULL) throw (invalid_iterator);
itr = itr->next;
return *this;
}
/**
* TODO iter--
*/
const_iterator operator--(int) {
node * tmp = itr;
if (itr->pre == NULL) throw (invalid_iterator);
itr = itr->pre;
const_iterator tmpiterator(tmp, selfmap);
return tmpiterator;
}
/**
* TODO --iter
*/
const_iterator & operator--() {
if (itr->pre == NULL) throw (invalid_iterator);
itr = itr->pre;
return *this;
}
/**
* a operator to check whether two iterators are same (pointing to the same memory).
*/ // Is the operation * ???
const value_type & operator*() const { // I am not sure. Can an iterator that is not const go through this operation?
//value_type p(itr->num, itr->data);
//return p;
return *(itr->data);
}
bool operator==(const iterator &rhs) const { //I am not sure if it is necessary to compare "selfmap".
return (itr == rhs.itr);
}
bool operator==(const const_iterator &rhs) const {
return (itr == rhs.itr);
}
/**
* some other operator for iterator.
*/
bool operator!=(const iterator &rhs) const {
return (itr != rhs.itr);
}
bool operator!=(const const_iterator &rhs) const {
return (itr != rhs.itr);
}
/**
* for the support of it->first.
* See <http://kelvinh.github.io/blog/2013/11/20/overloading-of-member-access-operator-dash-greater-than-symbol-in-cpp/> for help.
*/
value_type* operator->() const noexcept { // I am not sure.
return itr->data;
}
};
private:
node * root;
node * head;
node * rear;
int size;
public:
map() {
root = NULL;
head = NULL;
rear = NULL;
size = 0;
}
map(const map &other) {
copy(other.root);
//head = other.head;
//rear = other.rear;
//size = other.size;
}
/**
* TODO assignment operator
*/
map & operator=(const map &other) {
copy(root, other.root);
head = other.head;
rear = other.rear;
size = other.size;
return *this;
}
/**
* TODO Destructors
*/
~map() {
clear();
size = 0;
}
/**
* TODO
* access specified element with bounds checking
* Returns a reference to the mapped value of the element with key equivalent to key.
* If no such element exists, an exception of type `index_out_of_bound'
*/
T & at(const Key &key) {
return (at(root, key));
}
const T & at(const Key &key) const {
return (at(root, key));
}
/**
* TODO
* access specified element
* Returns a reference to the value that is mapped to a key equivalent to key,
* performing an insertion if such key does not already exist.
*/
T & operator[](const Key &key) {
return (find(root, key));
}
/**
* behave like at() throw index_out_of_bound if such key does not exist.
*/
const T & operator[](const Key &key) const {
return (find(root, key));
}
/**
* return an iterator to the beginning
*/
iterator begin() {
return iterator(head, *this);
}
const_iterator cbegin() const {
return const_iterator(head, *this);
}
/**
* return an iterator to the end
* in fact, it returns past-the-end.
*/
iterator end() {
return iterator(rear, *this);
}
const_iterator cend() const {
return const_iterator(rear, *this);
}
/**
* checks whether the container is empty
* return true if empty, otherwise false.
*/
bool empty() const {
return (size == 0);
}
/**
* returns the number of elements.
*/
size_t size() const {
return size;
}
/**
* clears the contents
*/
void clear() {
clear(root);
}
/**
* insert an element.
* return a pair, the first of the pair is
* the iterator to the new element (or the element that prevented the insertion),
* the second one is true if insert successfully, or false.
*/
pair<iterator, bool> insert(const value_type &value) {
insert(value, root);
size++;
}
/**
* erase the element at pos.
*
* throw if pos pointed to a bad element (pos == this->end() || pos points an element out of this)
*/
void erase(iterator pos) {
}
/**
* Returns the number of elements with key
* that compares equivalent to the specified argument,
* which is either 1 or 0
* since this container does not allow duplicates.
* The default method of check the equivalence is !(a < b || b > a)
*/
size_t count(const Key &key) const {}
/**
* Finds an element with key equivalent to key.
* key value of the element to search for.
* Iterator to an element with key equivalent to key.
* If no such element is found, past-the-end (see end()) iterator is returned.
*/
iterator find(const Key &key) {}
const_iterator find(const Key &key) const {}
private:
copy(node * & x, const node * & y) {
if (y->leftchild == NULL&&y->rightchild == NULL) {
x->data = y->data;
x->leftchild = NULL;
x->rightchild = NULL;
x->pre = y->pre;
x->next = y->next;
x->father = y->father;
}
else {
if (y->leftchild != NULL) copy(x->leftchild, y->leftchild);
if (y->rightchild != NULL) copy(x->rightchild, y->rightchild);
x->data = y->data;
x->pre = y->pre;
x->next = y->next;
x->father = y->father;
}
}
node * copy(const node * other) {
x = new node(other->data, othercopy(other->leftchild), copy(other->rightchild), NULL, NULL, NULL);
x->leftchild->father = x;
x->rightchild->father = x;
return x;
}
void setlist(node * t) const {
if (t != NULL) {
setlist(t->leftchild);
node * tmp = head;
head->pre = tmp;
head->next = t;
}
}
void equal(node * & x , const node * other) {
if (x == NULL) return;
else {
x->data = other->data;
equal(x->leftchild, other->leftchild);
equal(x->rightchhild, other->rightchild);
x->leftchild->father = x;
x->rightchild->father = x;
}
}
copy(node * & x, const node * & y) {
node * p=
//insert????
while ()
}
map & operator=(node * & x, const node * & y) {
if (y->leftchild == NULL&&y->rightchild == NULL) {
x->data = y->data;
x->leftchild = NULL;
x->rightchild = NULL;
x->pre = y->pre;
x->next = y->next;
x->father = y->father;
}
else {
if (y->leftchild != NULL) x->leftchild = y->leftchild;
if (y->rightchild != NULL) x->rightchild = y->rightchild;
x->data = y->data;
x->pre = y->pre;
x->next = y->next;
}
return *this;
}
T & at(node * x, const Key & y) {
if (x == NULL) throw (index_out_of_bound);
if (x->data->first == y) return x->data->second;
else {
if (x->data->first < y) return (at(x->rightchild, y));
if (x->data->first > y) return (at(x->leftchild, y));
}
}
const T & at(node * x, const Key & y) const {
if (x == NULL) throw (index_out_of_bound);
if (x->data->first == y) return x->data->second;
else {
if (x->data->first < y) return (at(x->rightchild, y));
if (x->data->first > y) return (at(x->leftchild, y));
}
}
T & find(node * x, const Key & y) {
if (x == NULL) throw (index_out_of_bound);
if ((x->data->first) == y) return x->data->second;
else {
if ((x->data->first) < y) return (find(x->rightchild, y));
if ((x->data->first) > y) return (find(x->leftchild, y));
}
}
void clear(node * x) {
if (x == NULL) return;
else {
if (x->leftchild != NULL) clear(x->leftchild);
if (x->rightchild != NULL) clear(x->rightchild);
}
}
pair<iterator, bool> insert(const value_type & x, node * & t) {
if (t == NULL) {
t = new node(x, NULL, NULL, NULL, NULL);
iterator tmp(t, *this); //I am not sure.
return pair(iterator, true);
}
else {
if (x->first < t->data->first) {
return (insert(x, t->leftchild));
}
if (!comp(x->first, t->data->first)) {
return (insert(x, t->rightchild));
}
if (x->first == t->data->first) {
iterator exp(t, *this);
return pair(iterator, false);
}
}
}
};
}
#endif