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Renamed InfiniteReach to InfiniteAura (#4498)
1 parent 4551019 commit e26ba04

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5 files changed

+14
-14
lines changed

5 files changed

+14
-14
lines changed

Horion.vcxproj

+2-2
Original file line numberDiff line numberDiff line change
@@ -319,7 +319,7 @@
319319
<ClCompile Include="Horion\Module\Modules\Hitbox.cpp" />
320320
<ClCompile Include="Horion\Module\Modules\HudModule.cpp" />
321321
<ClCompile Include="Horion\Module\Modules\ExtendedBlockReach.cpp" />
322-
<ClCompile Include="Horion\Module\Modules\InfiniteReach.cpp" />
322+
<ClCompile Include="Horion\Module\Modules\InfiniteAura.cpp" />
323323
<ClCompile Include="Horion\Module\Modules\InstaBreak.cpp" />
324324
<ClCompile Include="Horion\Module\Modules\InventoryCleaner.cpp" />
325325
<ClCompile Include="Horion\Module\Modules\InventoryMove.cpp" />
@@ -508,7 +508,7 @@
508508
<ClInclude Include="Horion\Module\Modules\Hitbox.h" />
509509
<ClInclude Include="Horion\Module\Modules\HudModule.h" />
510510
<ClInclude Include="Horion\Module\Modules\ExtendedBlockReach.h" />
511-
<ClInclude Include="Horion\Module\Modules\InfiniteReach.h" />
511+
<ClInclude Include="Horion\Module\Modules\InfiniteAura.h" />
512512
<ClInclude Include="Horion\Module\Modules\InstaBreak.h" />
513513
<ClInclude Include="Horion\Module\Modules\InventoryCleaner.h" />
514514
<ClInclude Include="Horion\Module\Modules\InventoryMove.h" />

Horion/Module/ModuleManager.cpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -48,7 +48,7 @@ void ModuleManager::initModules() {
4848
this->moduleList.push_back(std::shared_ptr<IModule>(new Fucker()));
4949
this->moduleList.push_back(std::shared_ptr<IModule>(new NoSlowDown()));
5050
this->moduleList.push_back(std::shared_ptr<IModule>(new AutoTotem()));
51-
this->moduleList.push_back(std::shared_ptr<IModule>(new InfiniteReach()));
51+
this->moduleList.push_back(std::shared_ptr<IModule>(new InfiniteAura()));
5252
this->moduleList.push_back(std::shared_ptr<IModule>(new ClickGuiMod()));
5353
this->moduleList.push_back(std::shared_ptr<IModule>(new ChestStealer()));
5454
this->moduleList.push_back(std::shared_ptr<IModule>(new Fly()));

Horion/Module/ModuleManager.h

+1-1
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@
4545
#include "Modules/Hitbox.h"
4646
#include "Modules/HudModule.h"
4747
#include "Modules/ExtendedBlockReach.h"
48-
#include "Modules/InfiniteReach.h"
48+
#include "Modules/InfiniteAura.h"
4949
#include "Modules/InstaBreak.h"
5050
#include "Modules/InventoryCleaner.h"
5151
#include "Modules/InventoryMove.h"

Horion/Module/Modules/InfiniteReach.cpp Horion/Module/Modules/InfiniteAura.cpp

+7-7
Original file line numberDiff line numberDiff line change
@@ -1,22 +1,22 @@
1-
#include "InfiniteReach.h"
1+
#include "InfiniteAura.h"
22

3-
InfiniteReach::InfiniteReach() : IModule(0, Category::COMBAT, "Killaura with infinite reach") {
3+
InfiniteAura::InfiniteAura() : IModule(0, Category::COMBAT, "Killaura with infinite reach") {
44
this->registerBoolSetting("multiaura", &this->isMulti, this->isMulti);
55
this->registerFloatSetting("range", &this->range, this->range, 15, 100);
66
this->registerIntSetting("delay", &this->delay, this->delay, 15, 20);
77
}
88

9-
InfiniteReach::~InfiniteReach() {
9+
InfiniteAura::~InfiniteAura() {
1010
}
1111

12-
const char* InfiniteReach::getModuleName() {
12+
const char* InfiniteAura::getModuleName() {
1313
return ("InfiniteAura");
1414
}
1515

1616
static std::vector<C_Entity*> targetList0;
1717

1818
void findEntities(C_Entity* currentEntity, bool isRegularEntitie) {
19-
static auto infiniteReachMod = moduleMgr->getModule<InfiniteReach>();
19+
static auto infiniteAuraMod = moduleMgr->getModule<InfiniteAura>();
2020

2121
if (currentEntity == g_Data.getLocalPlayer()) // Skip Local player
2222
return;
@@ -35,12 +35,12 @@ void findEntities(C_Entity* currentEntity, bool isRegularEntitie) {
3535

3636
float dist = (*currentEntity->getPos()).dist(*g_Data.getLocalPlayer()->getPos());
3737

38-
if (dist < infiniteReachMod->range) {
38+
if (dist < infiniteAuraMod->range) {
3939
targetList0.push_back(currentEntity);
4040
}
4141
}
4242

43-
void InfiniteReach::onTick(C_GameMode* gm) {
43+
void InfiniteAura::onTick(C_GameMode* gm) {
4444

4545
//Loop through all our players and retrieve their information
4646
targetList0.clear();

Horion/Module/Modules/InfiniteReach.h Horion/Module/Modules/InfiniteAura.h

+3-3
Original file line numberDiff line numberDiff line change
@@ -3,16 +3,16 @@
33
#include "Module.h"
44
#include "../ModuleManager.h"
55

6-
class InfiniteReach : public IModule {
6+
class InfiniteAura : public IModule {
77
private:
88
int delay = 15;
99
int Odelay = 0;
1010
bool isMulti = false;
1111

1212
public:
1313
float range = 15;
14-
InfiniteReach();
15-
~InfiniteReach();
14+
InfiniteAura();
15+
~InfiniteAura();
1616
// Inherited via IModule
1717
virtual const char* getModuleName() override;
1818
virtual void onTick(C_GameMode* gm) override;

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