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index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | Cricket</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/socket.io.js"></script>
<script src="https://c0f4f41c-2f55-4863-921b-sdk-docs.github.io/cdn/metamask-sdk-unity.js"></script>
<!-- Ensure landscape orientation on mobile devices -->
<meta name="viewport" content="width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes">
<style>
@media only screen and (orientation: portrait) {
#rotate-screen {
display: flex;
justify-content: center;
align-items: center;
text-align: center;
height: 100vh;
background-color: #000;
color: #fff;
font-size: 24px;
}
#unity-container {
display: none;
}
}
@media only screen and (orientation: landscape) {
#rotate-screen {
display: none;
}
#unity-container {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
#unity-canvas {
display: block;
margin: 0 auto;
}
}
</style>
</head>
<body>
<!-- Rotate screen warning -->
<div id="rotate-screen">
Please rotate your device to landscape mode to play the game.
</div>
<div id="unity-container">
<canvas id="unity-canvas" width="960" height="540"></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"></div>
<div id="unity-footer">
<div id="DCL-Logo"></div>
<div id="unity-build-title">Peer2Play</div>
<div id="unity-fullscreen-button"></div>
</div>
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function () {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/DCL4.loader.js";
var config = {
dataUrl: buildUrl + "/DCL4.data",
frameworkUrl: buildUrl + "/DCL4.framework.js",
codeUrl: buildUrl + "/DCL4.wasm",
streamingAssetsUrl: "StreamingAssets",
companyName: "Peer2Play",
productName: "DCL",
productVersion: "0.1",
showBanner: unityShowBanner,
};
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
container.className = "unity-mobile";
canvas.className = "unity-mobile";
} else {
canvas.style.width = "960px";
canvas.style.height = "540px";
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
window.unityInstance = unityInstance;
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
function checkOrientation() {
if (window.innerHeight > window.innerWidth) {
document.getElementById('rotate-screen').style.display = 'flex';
document.getElementById('unity-container').style.display = 'none';
} else {
document.getElementById('rotate-screen').style.display = 'none';
document.getElementById('unity-container').style.display = 'flex';
}
}
window.addEventListener("resize", checkOrientation);
window.addEventListener("orientationchange", checkOrientation);
checkOrientation();
</script>
</body>
</html>