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v0.17.1

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@iaincollins iaincollins released this 10 Oct 17:40
· 75 commits to main since this release

Release Notes

This update includes a range of quality of life improvements.

It also includes a very minor feature that indicates on the System Map how much of a system has been mapped in EDSM, but only if you are in the system and have performed and FSS Scan. This is useful for explorers charting previously undiscovered systems who are also using a tool like EDDI or something else that posts data to EDSM or EDDN. The intention is to iterate on this feature to make it more useful.

  • Fix for System Information not handling systems with population of zero
    Not an issue with normal unpopulated systems, this is an edge case for systems where the population is explicitly listed as zero, such as systems with a detention megaship but no stations or settlements.
  • System Map now displays % of system scan data in EDSM if in a system and the CMDR has done a Discovery Scan.
    Current System Scan percentage is not available, for technical reasons.
  • Improvement to appearance of location text when docked or on foot, especially improved for portrait displays (e.g. phones, tablets)
  • Fix for appearance of Engineer Contacts when an engineer has been unlocked but you don't have a rank with them as they have not been otherwise interacted with yet (they no longer appear dimmed out)
  • Improved rendering of planetary approach suite dial
  • Route view now uses 'Current System' instead of 'Current Location' for consistency with System Map view (reserving the use of Current Location in the UI to refer to a specific location such as Station, Body or location on a Body and not just a System)
  • Improved appearance of Cloud Texture used for Earthlike, Water Worlds and Ammonia planets
  • Minor change to test displayed when trying to run more than one instance of the app
    Ideally this doing that should tell the current process to spawn a new terminal window.