Building for Android locally #766
Unanswered
mcbloodbug
asked this question in
Q&A
Replies: 1 comment
-
Hi, if you are building for yourself you probably need to change the Android package name from foundation.icosa.openbrush to something else, as it will be triggering Pico's anti-piracy protection if it's not signed with our signing key. Edit: We see your support email too, but we'll reply here for anyone else who may be encountering this! |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Have your friends encountered similar situations? I have PICO4 and Oculus Quest2, and I downloaded the OpenBrush source code myself for learning and modification. After packaging, I encountered the following situation:
Equipment: PICO4
Open software: Openbrush cannot be opened regardless of whether it is connected to the internet or not.
Device: Oculus Quest2
Open software: Openbrush cannot be opened regardless of whether it is connected to the internet or not.
Beta Was this translation helpful? Give feedback.
All reactions