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Updates the plugin to expect Ink 1.2.0
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tomkail committed Jul 12, 2024
1 parent 0153b88 commit 700f6e8
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4 changes: 2 additions & 2 deletions Packages/Ink/Editor/Core/Ink Library/InkLibrary.cs
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Expand Up @@ -18,8 +18,8 @@ public class InkLibrary : ScriptableSingleton<InkLibrary>, IEnumerable<InkFile>
public class InkLibrary : ScriptableObject, IEnumerable<InkFile> {
#endif
// Ink version. This should really come from the core ink code.
public static System.Version inkVersionCurrent = new System.Version(1,1,1);
public static System.Version unityIntegrationVersionCurrent = new System.Version(1,1,8);
public static System.Version inkVersionCurrent = new System.Version(1,2,0);
public static System.Version unityIntegrationVersionCurrent = new System.Version(1,2,0);

static string absoluteSavePath {
get {
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8 changes: 4 additions & 4 deletions Packages/Ink/README.md
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Expand Up @@ -5,11 +5,11 @@ This Unity package allows you to integrate inkle's [ink narrative scripting lang
# Overview

- **Using ink in your game**: Allows running and controlling ink files in Unity via the [C# runtime API](https://github.com/inkle/ink/blob/master/Documentation/RunningYourInk.md).
- **ink player**: Provides a powerful [Ink Player Window](https://github.com/inkle/ink-unity-integration/blob/master/Documentation/InkPlayerWindow.md) for playing and debugging stories.

- **Auto compilation**: Instantly creates and updates a JSON story file when a `.ink` is updated.
- **Inspector tools**: Provides an icon for ink files, and a custom inspector that provides information about a file.

# Getting started
Expand Down Expand Up @@ -76,7 +76,7 @@ To keep up to date with the latest news about ink [sign up for the mailing list]
# Features

## Compilation
Ink files must be compiled to JSON before they can be used in-game.
**This package compiles all edited ink files automatically.**
By default, compiled files are created next to their ink file.
Expand Down Expand Up @@ -153,7 +153,7 @@ If your game doesn't require compiling ink at runtime we recommend adding a .asm
We support 2020 LTS and above.
Until version 1.1.1 we supported 2018 LTS, which should also work going back to at least Unity 5.

# Support us!:heart:
# Support us! :heart:

Ink is free, forever; but we'd really appreciate your support!
If you're able to give back, generous donations at our [Patreon](https://www.patreon.com/inkle) mean the world to us.
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2 changes: 1 addition & 1 deletion Packages/Ink/package.json
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@@ -1,6 +1,6 @@
{
"name": "com.inkle.ink-unity-integration",
"version": "1.1.8",
"version": "1.2.0",
"displayName": "Ink",
"description": "Unity integration for the open source ink narrative scripting language.",
"unity": "2018.4",
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8 changes: 4 additions & 4 deletions README.md
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Expand Up @@ -5,11 +5,11 @@ This Unity package allows you to integrate inkle's [ink narrative scripting lang
# Overview

- **Using ink in your game**: Allows running and controlling ink files in Unity via the [C# runtime API](https://github.com/inkle/ink/blob/master/Documentation/RunningYourInk.md).
- **ink player**: Provides a powerful [Ink Player Window](https://github.com/inkle/ink-unity-integration/blob/master/Documentation/InkPlayerWindow.md) for playing and debugging stories.

- **Auto compilation**: Instantly creates and updates a JSON story file when a `.ink` is updated.
- **Inspector tools**: Provides an icon for ink files, and a custom inspector that provides information about a file.

# Getting started
Expand Down Expand Up @@ -76,7 +76,7 @@ To keep up to date with the latest news about ink [sign up for the mailing list]
# Features

## Compilation
Ink files must be compiled to JSON before they can be used in-game.
**This package compiles all edited ink files automatically.**
By default, compiled files are created next to their ink file.
Expand Down Expand Up @@ -153,7 +153,7 @@ If your game doesn't require compiling ink at runtime we recommend adding a .asm
We support 2020 LTS and above.
Until version 1.1.1 we supported 2018 LTS, which should also work going back to at least Unity 5.

# Support us!:heart:
# Support us! :heart:

Ink is free, forever; but we'd really appreciate your support!
If you're able to give back, generous donations at our [Patreon](https://www.patreon.com/inkle) mean the world to us.
Expand Down

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