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Sparse noise units documentation #52

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k1o0 opened this issue Apr 2, 2020 · 0 comments
Open

Sparse noise units documentation #52

k1o0 opened this issue Apr 2, 2020 · 0 comments

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@k1o0
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k1o0 commented Apr 2, 2020

Saw the 'WHAT UNIT' in the sparse noise table definition:

sparse_noise_x_pos: longblob # x coordiate on screen of sparse noise stimulus squares (WHAT UNIT?)
sparse_noise_y_pos: longblob # y coordiate on screen of sparse noise stimulus squares (WHAT UNIT?)

The answer is degrees visual angle. In other words the x positions are in degrees azimuth, where 0 is the centre of the visual field, -ve is the left; y positions are in degrees altitude, where 0 is the centre of the visual field and -ve is below the centre.

iamamutt pushed a commit that referenced this issue Feb 15, 2022
remove `ephys.ProbeInsertion` restriction in populating wheel data
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