|
| 1 | +/* |
| 2 | + * Base64 encoding/decoding |
| 3 | + * |
| 4 | + * Code taken from https://en.wikibooks.org/wiki/Algorithm_Implementation/Miscellaneous/Base64, |
| 5 | + * suspected public domain as the site states. |
| 6 | + */ |
| 7 | + |
| 8 | +#include <stdint.h> |
| 9 | + |
| 10 | +#include "base64.h" |
| 11 | +#include <stddef.h> |
| 12 | + |
| 13 | + |
| 14 | +const char base64chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; |
| 15 | + |
| 16 | +base64_ret_t base64encode(const void *buf, size_t len, char *result, size_t resultSize) { |
| 17 | + const uint8_t *data = (const uint8_t *)buf; |
| 18 | + size_t resultIndex = 0; |
| 19 | + size_t x = 0; |
| 20 | + uint32_t n = 0; |
| 21 | + int padCount = len % 3; |
| 22 | + uint8_t n0 = 0; |
| 23 | + uint8_t n1 = 0; |
| 24 | + uint8_t n2 = 0; |
| 25 | + uint8_t n3 = 0; |
| 26 | + |
| 27 | + /* Increment over the length of the string, three characters at a time. */ |
| 28 | + for (x = 0; x < len; x += 3) { |
| 29 | + /* These three 8-bit (ASCII) characters become one 24-bit number. |
| 30 | + * Parenthesis needed, compiler depending on flags can do the shifting before conversion to uint32_t, |
| 31 | + * resulting to 0 */ |
| 32 | + n = ((uint32_t)data[x]) << 16; |
| 33 | + |
| 34 | + if((x + 1) < len) { |
| 35 | + /* Parenthesis needed, compiler depending on flags can do the shifting before conversion |
| 36 | + * to uint32_t, resulting to 0 */ |
| 37 | + n += ((uint32_t)data[x + 1]) << 8; |
| 38 | + } |
| 39 | + |
| 40 | + if((x + 2) < len) { |
| 41 | + n += data[x + 2]; |
| 42 | + } |
| 43 | + |
| 44 | + /* This 24-bit number gets separated into four 6-bit numbers. */ |
| 45 | + n0 = (uint8_t)(n >> 18) & 63; |
| 46 | + n1 = (uint8_t)(n >> 12) & 63; |
| 47 | + n2 = (uint8_t)(n >> 6) & 63; |
| 48 | + n3 = (uint8_t)n & 63; |
| 49 | + |
| 50 | + /* If we have one byte available, then its encoding is spread out over two characters. */ |
| 51 | + if(resultIndex >= resultSize) { |
| 52 | + return BASE64_RET_BUF_SMALL; |
| 53 | + } |
| 54 | + result[resultIndex++] = base64chars[n0]; |
| 55 | + if(resultIndex >= resultSize) { |
| 56 | + return BASE64_RET_BUF_SMALL; |
| 57 | + } |
| 58 | + result[resultIndex++] = base64chars[n1]; |
| 59 | + |
| 60 | + /* if we have only two bytes available, then their encoding is spread out over three chars */ |
| 61 | + if((x+1) < len) { |
| 62 | + if (resultIndex >= resultSize) { |
| 63 | + return BASE64_RET_BUF_SMALL; |
| 64 | + } |
| 65 | + result[resultIndex++] = base64chars[n2]; |
| 66 | + } |
| 67 | + |
| 68 | + /* if we have all three bytes available, then their encoding is spread out over four characters */ |
| 69 | + if((x+2) < len) { |
| 70 | + if (resultIndex >= resultSize) { |
| 71 | + return BASE64_RET_BUF_SMALL; |
| 72 | + } |
| 73 | + result[resultIndex++] = base64chars[n3]; |
| 74 | + } |
| 75 | + } |
| 76 | + |
| 77 | + /* create and add padding that is required if we did not have a multiple of 3 |
| 78 | + * number of characters available */ |
| 79 | + if (padCount > 0) { |
| 80 | + for (; padCount < 3; padCount++) { |
| 81 | + if (resultIndex >= resultSize) { |
| 82 | + return BASE64_RET_BUF_SMALL; |
| 83 | + } |
| 84 | + result[resultIndex++] = '='; |
| 85 | + } |
| 86 | + } |
| 87 | + |
| 88 | + if (resultIndex >= resultSize) { |
| 89 | + /* indicate failure: buffer too small */ |
| 90 | + return BASE64_RET_BUF_SMALL; |
| 91 | + } |
| 92 | + |
| 93 | + result[resultIndex] = 0; |
| 94 | + return BASE64_RET_OK; |
| 95 | +} |
| 96 | + |
| 97 | + |
| 98 | +#define B64_WHITESPACE 64 |
| 99 | +#define B64_EQUALS 65 |
| 100 | +#define B64_INVALID 66 |
| 101 | + |
| 102 | +static const unsigned char d[] = { |
| 103 | + 52,53,54,55,56,57,58,59,60,61,66,66,66,65,66,66, |
| 104 | + 66, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14, |
| 105 | + 15,16,17,18,19,20,21,22,23,24,25,66,66,66,66,66, |
| 106 | + 66,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40, |
| 107 | + 41,42,43,44,45,46,47,48,49,50,51,66,66,66,66,66, |
| 108 | +}; |
| 109 | + |
| 110 | + |
| 111 | +static unsigned char b64fromchar(unsigned char c) { |
| 112 | + if (c >= 128) { |
| 113 | + return B64_INVALID; |
| 114 | + } else if (c == '\n') { |
| 115 | + return B64_WHITESPACE; |
| 116 | + } else if (c == 43) { |
| 117 | + return 62; |
| 118 | + } else if (c == 47) { |
| 119 | + return 63; |
| 120 | + } else if (c < 48) { |
| 121 | + return B64_INVALID; |
| 122 | + } else { |
| 123 | + return d[c - 48]; |
| 124 | + } |
| 125 | +} |
| 126 | + |
| 127 | + |
| 128 | +base64_ret_t base64decode(const char *in, size_t inLen, unsigned char *out, size_t *outLen) { |
| 129 | + const char *end = in + inLen; |
| 130 | + char iter = 0; |
| 131 | + uint32_t buf = 0; |
| 132 | + size_t len = 0; |
| 133 | + |
| 134 | + while (in < end) { |
| 135 | + unsigned char c = b64fromchar(*in++); |
| 136 | + |
| 137 | + switch (c) { |
| 138 | + case B64_WHITESPACE: |
| 139 | + /* Skip whitespace. */ |
| 140 | + continue; |
| 141 | + case B64_INVALID: |
| 142 | + /* Invalid input, return error. */ |
| 143 | + return BASE64_RET_INVALID; |
| 144 | + case B64_EQUALS: |
| 145 | + /* Pad character, end of data. */ |
| 146 | + in = end; |
| 147 | + continue; |
| 148 | + default: |
| 149 | + buf = buf << 6 | c; |
| 150 | + iter++; |
| 151 | + /* If the buffer is full, split it into bytes. */ |
| 152 | + if (iter == 4) { |
| 153 | + if ((len += 3) > *outLen) { |
| 154 | + return BASE64_RET_BUF_OVERFLOW; |
| 155 | + } |
| 156 | + *(out++) = (buf >> 16) & 255; |
| 157 | + *(out++) = (buf >> 8) & 255; |
| 158 | + *(out++) = buf & 255; |
| 159 | + buf = 0; iter = 0; |
| 160 | + } |
| 161 | + } |
| 162 | + } |
| 163 | + |
| 164 | + if (iter == 3) { |
| 165 | + if ((len += 2) > *outLen) { |
| 166 | + return BASE64_RET_BUF_OVERFLOW; |
| 167 | + } |
| 168 | + *(out++) = (buf >> 10) & 255; |
| 169 | + *(out++) = (buf >> 2) & 255; |
| 170 | + } else if (iter == 2) { |
| 171 | + if (++len > *outLen) { |
| 172 | + return BASE64_RET_BUF_OVERFLOW; |
| 173 | + } |
| 174 | + *(out++) = (buf >> 4) & 255; |
| 175 | + } |
| 176 | + |
| 177 | + /* Modify to reflect the actual output size. */ |
| 178 | + *outLen = len; |
| 179 | + return BASE64_RET_OK; |
| 180 | +} |
| 181 | + |
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