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Use precision qualifiers only in GL ES shaders (#2217) #2726

Use precision qualifiers only in GL ES shaders (#2217)

Use precision qualifiers only in GL ES shaders (#2217) #2726

Triggered via push March 10, 2024 04:52
Status Success
Total duration 15m 58s
Artifacts 4

main.yml

on: push
Build natives for android
2m 57s
Build natives for android
Matrix: BuildJMonkey
Deploy native snapshot
1m 12s
Deploy native snapshot
Deploy Java Snapshot
6m 13s
Deploy Java Snapshot
Deploy Release
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Deploy Release
Deploy Javadoc
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11 warnings
Build natives for android
The process '/usr/bin/git' failed with exit code 128
Build on linux jdk8
The process '/usr/bin/git' failed with exit code 128
Build on linux jdk11
The process '/usr/bin/git' failed with exit code 128
Build on windows jdk8
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
Build on mac jdk8
The process '/usr/local/bin/git' failed with exit code 128
Build on windows jdk17
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
Build on windows jdk11
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
Build on linux jdk17
The process '/usr/bin/git' failed with exit code 128
Build on mac jdk11
The process '/usr/local/bin/git' failed with exit code 128
Build on mac jdk17
The process '/usr/local/bin/git' failed with exit code 128
Deploy Java Snapshot
The process '/usr/bin/git' failed with exit code 128

Artifacts

Produced during runtime
Name Size
android-natives Expired
3.61 MB
javadoc Expired
9.24 MB
maven Expired
457 MB
natives Expired
3.58 MB