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Adds SingleLayerInfluenceMask (#2043)
Checks if a joint is currently being used by a higher layer before approving it for personal use via contains(Object target). This can help smooth some interpolation issues that may arise between layers with looped/sequenced animations
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jme3-core/src/main/java/com/jme3/anim/SingleLayerInfluenceMask.java
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/* | ||
* Copyright (c) 2024 jMonkeyEngine | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are | ||
* met: | ||
* | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* | ||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||
* may be used to endorse or promote products derived from this software | ||
* without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
package com.jme3.anim; | ||
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import com.jme3.scene.Spatial; | ||
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/** | ||
* Mask that excludes joints from participating in the layer | ||
* if a higher layer is using those joints in an animation. | ||
* | ||
* @author codex | ||
*/ | ||
public class SingleLayerInfluenceMask extends ArmatureMask { | ||
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private final String layer; | ||
private final AnimComposer anim; | ||
private final SkinningControl skin; | ||
private boolean checkUpperLayers = true; | ||
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/** | ||
* @param layer The layer this mask is targeted for. It is important | ||
* that this match the name of the layer this mask is (or will be) part of. You | ||
* can use {@link makeLayer} to ensure this. | ||
* @param spatial Spatial containing necessary controls ({@link AnimComposer} and {@link SkinningControl}) | ||
*/ | ||
public SingleLayerInfluenceMask(String layer, Spatial spatial) { | ||
super(); | ||
this.layer = layer; | ||
anim = spatial.getControl(AnimComposer.class); | ||
skin = spatial.getControl(SkinningControl.class); | ||
} | ||
/** | ||
* @param layer The layer this mask is targeted for. It is important | ||
* that this match the name of the layer this mask is (or will be) part of. You | ||
* can use {@link makeLayer} to ensure this. | ||
* @param anim anim composer this mask is assigned to | ||
* @param skin skinning control complimenting the anim composer. | ||
*/ | ||
public SingleLayerInfluenceMask(String layer, AnimComposer anim, SkinningControl skin) { | ||
super(); | ||
this.layer = layer; | ||
this.anim = anim; | ||
this.skin = skin; | ||
} | ||
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/** | ||
* Makes a layer from this mask. | ||
*/ | ||
public void makeLayer() { | ||
anim.makeLayer(layer, this); | ||
} | ||
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/** | ||
* Adds all joints to this mask. | ||
* @return this.instance | ||
*/ | ||
public SingleLayerInfluenceMask addAll() { | ||
for (Joint j : skin.getArmature().getJointList()) { | ||
super.addBones(skin.getArmature(), j.getName()); | ||
} | ||
return this; | ||
} | ||
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/** | ||
* Adds the given joint and all its children to this mask. | ||
* @param joint | ||
* @return this instance | ||
*/ | ||
public SingleLayerInfluenceMask addFromJoint(String joint) { | ||
super.addFromJoint(skin.getArmature(), joint); | ||
return this; | ||
} | ||
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/** | ||
* Adds the given joints to this mask. | ||
* @param joints | ||
* @return this instance | ||
*/ | ||
public SingleLayerInfluenceMask addJoints(String... joints) { | ||
super.addBones(skin.getArmature(), joints); | ||
return this; | ||
} | ||
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/** | ||
* Makes this mask check if each joint is being used by a higher layer | ||
* before it uses them. | ||
* <p>Not checking is more efficient, but checking can avoid some | ||
* interpolation issues between layers. Default=true | ||
* @param check | ||
* @return this instance | ||
*/ | ||
public SingleLayerInfluenceMask setCheckUpperLayers(boolean check) { | ||
checkUpperLayers = check; | ||
return this; | ||
} | ||
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/** | ||
* Get the layer this mask is targeted for. | ||
* <p>It is extremely important that this value match the actual layer | ||
* this is included in, because checking upper layers may not work if | ||
* they are different. | ||
* @return target layer | ||
*/ | ||
public String getTargetLayer() { | ||
return layer; | ||
} | ||
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/** | ||
* Get the {@link AnimComposer} this mask is for. | ||
* @return anim composer | ||
*/ | ||
public AnimComposer getAnimComposer() { | ||
return anim; | ||
} | ||
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/** | ||
* Get the {@link SkinningControl} this mask is for. | ||
* @return skinning control | ||
*/ | ||
public SkinningControl getSkinningControl() { | ||
return skin; | ||
} | ||
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/** | ||
* Returns true if this mask is checking upper layers for joint use. | ||
* @return | ||
*/ | ||
public boolean isCheckUpperLayers() { | ||
return checkUpperLayers; | ||
} | ||
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@Override | ||
public boolean contains(Object target) { | ||
return simpleContains(target) && (!checkUpperLayers || !isAffectedByUpperLayers(target)); | ||
} | ||
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private boolean simpleContains(Object target) { | ||
return super.contains(target); | ||
} | ||
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private boolean isAffectedByUpperLayers(Object target) { | ||
boolean higher = false; | ||
for (String name : anim.getLayerNames()) { | ||
if (name.equals(layer)) { | ||
higher = true; | ||
continue; | ||
} | ||
if (!higher) { | ||
continue; | ||
} | ||
AnimLayer lyr = anim.getLayer(name); | ||
// if there is no action playing, no joints are used, so we can skip | ||
if (lyr.getCurrentAction() == null) continue; | ||
if (lyr.getMask() instanceof SingleLayerInfluenceMask) { | ||
// dodge some needless recursion by calling a simpler method | ||
if (((SingleLayerInfluenceMask)lyr.getMask()).simpleContains(target)) { | ||
return true; | ||
} | ||
} | ||
else if (lyr.getMask().contains(target)) { | ||
return true; | ||
} | ||
} | ||
return false; | ||
} | ||
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/** | ||
* Creates an {@code SingleLayerInfluenceMask} for all joints. | ||
* @param layer layer the returned mask is, or will be, be assigned to | ||
* @param spatial spatial containing anim composer and skinning control | ||
* @return new mask | ||
*/ | ||
public static SingleLayerInfluenceMask all(String layer, Spatial spatial) { | ||
return new SingleLayerInfluenceMask(layer, spatial).addAll(); | ||
} | ||
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/** | ||
* Creates an {@code SingleLayerInfluenceMask} for all joints. | ||
* @param layer layer the returned mask is, or will be, assigned to | ||
* @param anim anim composer | ||
* @param skin skinning control | ||
* @return new mask | ||
*/ | ||
public static SingleLayerInfluenceMask all(String layer, AnimComposer anim, SkinningControl skin) { | ||
return new SingleLayerInfluenceMask(layer, anim, skin).addAll(); | ||
} | ||
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} | ||
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