|
| 1 | +import { |
| 2 | + useEffect, |
| 3 | + useCallback, |
| 4 | + useState, |
| 5 | + useContext, |
| 6 | + useRef, |
| 7 | + useMemo, |
| 8 | +} from "react" |
| 9 | +import { |
| 10 | + useParams, |
| 11 | +} from "react-router-dom" |
| 12 | +import { |
| 13 | + StompContext, |
| 14 | + BLACK, |
| 15 | + ANY_TERRITORY, |
| 16 | + TERRITORY_B, |
| 17 | + REMOVED_B, |
| 18 | + ANY_REMOVED, |
| 19 | +} from "./util.js" |
| 20 | +import { |
| 21 | + isForbidden, |
| 22 | +} from "./model/board.js" |
| 23 | +import { |
| 24 | + GamePanel, |
| 25 | +} from "./feature/GamePanel.jsx" |
| 26 | +import { |
| 27 | + useAuthStore, |
| 28 | + useGameStore, |
| 29 | +} from "./store.js" |
| 30 | + |
| 31 | +const kirsch = "#dfbd6d" |
| 32 | +const asch = "#a78a48" |
| 33 | + |
| 34 | +export const Game = () => { |
| 35 | + let width = 750 |
| 36 | + let margin = 80 |
| 37 | + let [cursor_x, setCursor_x] = useState(-1) |
| 38 | + let [cursor_y, setCursor_y] = useState(-1) |
| 39 | + let { gameId } = useParams() |
| 40 | + let stompClient = useContext(StompContext) |
| 41 | + let auth = useAuthStore(state => state.auth) |
| 42 | + let setGameState = useGameStore(state => state.setGameState) |
| 43 | + let { board, currentColor, currentPlayer, counting } = useGameStore(state => state.gameState) |
| 44 | + let initialized = useRef() |
| 45 | + let canvasRef = useRef() |
| 46 | + let context = useMemo(() => { |
| 47 | + if (!board.length) { |
| 48 | + return |
| 49 | + } |
| 50 | + let dim = board.length |
| 51 | + let step = (width - margin - margin) / (dim - 1) |
| 52 | + let grid = [] |
| 53 | + for (let y = 0; y < dim; y++) { |
| 54 | + grid[y] = [] |
| 55 | + for (let x = 0; x < dim; x++) { |
| 56 | + grid[y][x] = [ |
| 57 | + Math.trunc(margin + (x * step)), |
| 58 | + Math.trunc(margin + (y * step)), |
| 59 | + ] |
| 60 | + } |
| 61 | + } |
| 62 | + return { width, margin, dim, step, grid, canvasRef } |
| 63 | + }, [width, margin, board.length, canvasRef]) |
| 64 | + let onMouseMove = useCallback((e) => { |
| 65 | + if (!board.length) { |
| 66 | + return |
| 67 | + } |
| 68 | + if (!counting && currentPlayer !== auth.name) { |
| 69 | + return |
| 70 | + } |
| 71 | + let cursor_x = Math.round((e.nativeEvent.offsetX - context.margin) / context.step) |
| 72 | + let cursor_y = Math.round((e.nativeEvent.offsetY - context.margin) / context.step) |
| 73 | + setCursor_x(cursor_x + 0) |
| 74 | + setCursor_y(cursor_y + 0) |
| 75 | + }, [context, currentPlayer, auth, board.length, counting]) |
| 76 | + let countingGroup = counting ? getCountingGroup(board, cursor_x, cursor_y) : undefined |
| 77 | + let onClick = useCallback((e) => { |
| 78 | + if (!board.length) { |
| 79 | + return |
| 80 | + } |
| 81 | + if (!counting && currentPlayer !== auth.name) { |
| 82 | + return |
| 83 | + } |
| 84 | + let cursor_x = Math.round((e.nativeEvent.offsetX - context.margin) / context.step) |
| 85 | + let cursor_y = Math.round((e.nativeEvent.offsetY - context.margin) / context.step) |
| 86 | + if (cursor_x >= 0 && |
| 87 | + cursor_x < context.dim && |
| 88 | + cursor_y >= 0 && |
| 89 | + cursor_y < context.dim && |
| 90 | + (counting && board[cursor_y][cursor_x].hasStone || !isForbidden(board, board[cursor_y][cursor_x], currentColor))) { |
| 91 | + stompClient.publish({ |
| 92 | + destination: "/app/game/move", |
| 93 | + body: JSON.stringify({ |
| 94 | + id: gameId, |
| 95 | + x: cursor_x, |
| 96 | + y: cursor_y, |
| 97 | + }), |
| 98 | + }) |
| 99 | + } |
| 100 | + }, [context, currentPlayer, currentColor, auth, board, gameId, stompClient, counting]) |
| 101 | + useEffect(() => { |
| 102 | + if (!board.length) { |
| 103 | + return |
| 104 | + } |
| 105 | + paintGrid(context) |
| 106 | + if (counting) { |
| 107 | + paintStonesCounting(context, board, countingGroup) |
| 108 | + } else { |
| 109 | + paintStones(context, board) |
| 110 | + } |
| 111 | + if (!counting && |
| 112 | + currentPlayer === auth.name && |
| 113 | + cursor_x >= 0 && |
| 114 | + cursor_x < context.dim && |
| 115 | + cursor_y >= 0 && |
| 116 | + cursor_y < context.dim && |
| 117 | + !isForbidden(board, board[cursor_y][cursor_x], currentColor)) { |
| 118 | + let [x, y] = context.grid[cursor_y][cursor_x] |
| 119 | + let style = currentColor === BLACK ? |
| 120 | + "rgba(0,0,0,0.25)" : |
| 121 | + "rgba(255,255,255,0.25)" |
| 122 | + showShadow(context, x, y, style) |
| 123 | + } |
| 124 | + }, [cursor_x, cursor_y, width, context, canvasRef, auth, currentColor, board, currentPlayer, counting, countingGroup]) |
| 125 | + useEffect(() => { |
| 126 | + if (initialized.current) { |
| 127 | + return |
| 128 | + } |
| 129 | + initialized.current = true |
| 130 | + let sub1 = stompClient.subscribe("/topic/game/" + gameId, (message) => { |
| 131 | + let game = JSON.parse(message.body) |
| 132 | + setGameState(game) |
| 133 | + }) |
| 134 | + stompClient.publish({ |
| 135 | + destination: "/app/game/hello", |
| 136 | + body: JSON.stringify({ |
| 137 | + id: gameId, |
| 138 | + }), |
| 139 | + }) |
| 140 | + return () => { |
| 141 | + sub1.unsubscribe() |
| 142 | + } |
| 143 | + }, [setGameState, initialized, stompClient, gameId]) |
| 144 | + if (!board.length) { |
| 145 | + return <div>Loading...</div> |
| 146 | + } |
| 147 | + return ( |
| 148 | + <div className="grid justify-center mt-8"> |
| 149 | + <canvas ref={canvasRef} |
| 150 | + onMouseMove={onMouseMove} |
| 151 | + onClick={onClick} |
| 152 | + width={width} height={width}> |
| 153 | + </canvas> |
| 154 | + <GamePanel /> |
| 155 | + </div> |
| 156 | + ) |
| 157 | +} |
| 158 | + |
| 159 | +function showTerritory({ canvasRef, step }, x, y, style) { |
| 160 | + let ctx = canvasRef.current.getContext("2d") |
| 161 | + ctx.fillStyle = style |
| 162 | + ctx.beginPath() |
| 163 | + ctx.arc(x, y, step * 0.125, 0, 2 * Math.PI) |
| 164 | + ctx.fill() |
| 165 | +} |
| 166 | + |
| 167 | +function showStone({ canvasRef, step }, x, y, style) { |
| 168 | + let ctx = canvasRef.current.getContext("2d") |
| 169 | + ctx.fillStyle = style |
| 170 | + ctx.beginPath() |
| 171 | + ctx.arc(x, y, step * 0.475, 0, 2 * Math.PI) |
| 172 | + ctx.fill() |
| 173 | +} |
| 174 | + |
| 175 | +function showShadow({ canvasRef, step }, x, y, style) { |
| 176 | + let ctx = canvasRef.current.getContext("2d") |
| 177 | + ctx.fillStyle = style |
| 178 | + ctx.beginPath() |
| 179 | + ctx.arc(x, y, step * 0.475, 0, 2 * Math.PI) |
| 180 | + ctx.fill() |
| 181 | +} |
| 182 | + |
| 183 | +function paintGrid({ width, canvasRef, grid }) { |
| 184 | + let ctx = canvasRef.current.getContext("2d") |
| 185 | + ctx.fillStyle = kirsch |
| 186 | + ctx.fillRect(0, 0, width, width) |
| 187 | + ctx.strokeStyle = asch |
| 188 | + for (let y = 0; y < grid.length; y++) { |
| 189 | + let [source_x, source_y] = grid[y][0] |
| 190 | + let [target_x, target_y] = grid[y][grid.length - 1] |
| 191 | + ctx.beginPath() |
| 192 | + ctx.moveTo(source_x + 0.5, source_y + 0.5) |
| 193 | + ctx.lineTo(target_x + 0.5, target_y + 0.5) |
| 194 | + ctx.stroke() |
| 195 | + } |
| 196 | + for (let x = 0; x < grid.length; x++) { |
| 197 | + let [source_x, source_y] = grid[0][x] |
| 198 | + let [target_x, target_y] = grid[grid.length - 1][x] |
| 199 | + ctx.beginPath() |
| 200 | + ctx.moveTo(source_x + 0.5, source_y + 0.5) |
| 201 | + ctx.lineTo(target_x + 0.5, target_y + 0.5) |
| 202 | + ctx.stroke() |
| 203 | + } |
| 204 | +} |
| 205 | + |
| 206 | +function paintStones(context, board) { |
| 207 | + for (let logical_y = 0; logical_y < board.length; logical_y++) { |
| 208 | + for (let logical_x = 0; logical_x < board.length; logical_x++) { |
| 209 | + let { hasStone, color } = board[logical_y][logical_x] |
| 210 | + if (hasStone) { |
| 211 | + let [x, y] = context.grid[logical_y][logical_x] |
| 212 | + let style = color === BLACK ? |
| 213 | + "rgba(0,0,0)" : |
| 214 | + "rgba(255,255,255)" |
| 215 | + showStone(context, x, y, style) |
| 216 | + } |
| 217 | + } |
| 218 | + } |
| 219 | +} |
| 220 | + |
| 221 | +function paintStonesCounting(context, board, countingGroup) { |
| 222 | + for (let logical_y = 0; logical_y < board.length; logical_y++) { |
| 223 | + for (let logical_x = 0; logical_x < board.length; logical_x++) { |
| 224 | + let { hasStone, color } = board[logical_y][logical_x] |
| 225 | + let [x, y] = context.grid[logical_y][logical_x] |
| 226 | + if (hasStone) { |
| 227 | + if (countingGroup && countingGroup(logical_x, logical_y)) { |
| 228 | + let style = color & BLACK ? |
| 229 | + "rgba(0,0,0,0.25)" : |
| 230 | + "rgba(255,255,255,0.25)" |
| 231 | + showShadow(context, x, y, style) |
| 232 | + } else { |
| 233 | + let style = color & BLACK ? |
| 234 | + "rgba(0,0,0)" : |
| 235 | + "rgba(255,255,255)" |
| 236 | + showStone(context, x, y, style) |
| 237 | + } |
| 238 | + } else if (color & ANY_TERRITORY) { |
| 239 | + if (color & ANY_REMOVED) { |
| 240 | + let style = (color & ANY_REMOVED) === REMOVED_B ? |
| 241 | + "rgba(0,0,0,0.25)" : |
| 242 | + "rgba(255,255,255,0.25)" |
| 243 | + showShadow(context, x, y, style) |
| 244 | + } |
| 245 | + let style = (color & ANY_TERRITORY) === TERRITORY_B ? |
| 246 | + "rgba(0,0,0)" : |
| 247 | + "rgba(255,255,255)" |
| 248 | + showTerritory(context, x, y, style) |
| 249 | + } |
| 250 | + } |
| 251 | + } |
| 252 | +} |
| 253 | + |
| 254 | +function getCountingGroup(board, cursor_x, cursor_y) { |
| 255 | + if (cursor_x < 0 || |
| 256 | + cursor_x >= board.length || |
| 257 | + cursor_y < 0 || |
| 258 | + cursor_y >= board.length ) { |
| 259 | + return undefined |
| 260 | + } |
| 261 | + let { has, hasStone } = board[cursor_y][cursor_x] |
| 262 | + if (!hasStone) { |
| 263 | + return undefined |
| 264 | + } |
| 265 | + return has |
| 266 | +} |
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