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2.1.0

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@amirhakimnejad amirhakimnejad released this 31 Aug 07:19
· 40 commits to develop since this release

Changes

  • Add force lose ability. Can be called by GameManager.ForceLose or ‘L’ character on keyboard
  • Refactor force level finishers, now you can force a level to finish with: Retry, Draw, Lose, Win or None to let the inherited level decide if the player lost or won
  • Add level number to LevelData to help the level status listeners doesn’t have to ask LevelManger. Fixes bugs when level was successful and levelmanager shows (finished level number + 1), it’s okay but some listeners want the finished level number