Open
Description
In our project we have the need to store the Unity exports in a different directory than ios/UnityLibrary/
/ android/unityLibrary
respectively.
For now we change androidExportPath
and iosExportPath
in Build.cs
directly but it would be great if the plugin would give us the option to update the default export paths somewhere in the 'Flutter Unity Widget Settings' the same way it is done for pluginMode
.