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Unity is darker when using useAndroidViewSurface: false #824

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@EskAere

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@EskAere

I would like to use UnityWidget with useAndroidViewSurface: false since it is more reliable. However, the game looks darker. It is like there is a black overlay on top of the game. I must set the parameter to true to have the same color as the standalone build/editor version.

Unity

  • OS: Android
  • Version 2021.3.19f1

Smartphone

  • Device: Samsung Galaxy S23
  • OS: 13

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    androidThis issue is specific to the Android Platform.bugThis issue refers to a bug in the pluginmore info wantedThis issue means we need more info to help

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