Fix ConcurrentModificationException updating sound volumes #251
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Resolves #220
Resolves #224
Resolves #250
Instead of iterating over the map of active sounds we now take a copy of the keys, iterate over that, and manually get the values from the map, checking for missing ones. This should make it impossible for a key/value pair being removed from the map in the background to throw a
ConcurrentModificationException
.