-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsetup.py
100 lines (81 loc) · 3.23 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
import os
import re
import shutil
import sys
import platform
import subprocess
import os
dir_path = os.path.dirname(os.path.realpath(__file__))
assets_root = os.path.join(dir_path, "assets")
assets_py = os.path.join(dir_path, "DeepRTS", "python", "assets")
print(assets_root, assets_py)
from setuptools import setup, Extension, find_packages
from setuptools.command.build_ext import build_ext
from distutils.version import LooseVersion
class CMakeExtension(Extension):
def __init__(self, name, sourcedir=''):
Extension.__init__(self, name, sources=[])
self.sourcedir = os.path.abspath(sourcedir)
class CMakeBuild(build_ext):
def run(self):
try:
out = subprocess.check_output(['cmake', '--version'])
except OSError:
raise RuntimeError("CMake must be installed to build the following extensions: " +
", ".join(e.name for e in self.extensions))
if platform.system() == "Windows":
cmake_version = LooseVersion(re.search(r'version\s*([\d.]+)', out.decode()).group(1))
if cmake_version < '3.1.0':
raise RuntimeError("CMake >= 3.1.0 is required on Windows")
for ext in self.extensions:
self.build_extension(ext)
def build_extension(self, ext):
extdir = os.path.join(os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name))), "DeepRTS")
cmake_args = [
'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=' + extdir,
'-DPYTHON_EXECUTABLE=' + sys.executable,
'-DPYTHON_BUILD=' + "true"
]
cfg = 'Debug' if self.debug else 'Release'
build_args = ['--config', cfg]
if platform.system() == "Windows":
cmake_args += ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), extdir)]
if sys.maxsize > 2**32:
cmake_args += ['-A', 'x64']
build_args += ['--', '/m']
else:
cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg]
build_args += ['--', '-j']
env = os.environ.copy()
env['CXXFLAGS'] = '{} -DVERSION_INFO=\\"{}\\"'.format(env.get('CXXFLAGS', ''),
self.distribution.get_version())
if not os.path.exists(self.build_temp):
os.makedirs(self.build_temp)
subprocess.check_call(['cmake', dir_path] + cmake_args, cwd=self.build_temp, env=env) # ext.sourcedir
subprocess.check_call(['cmake', '--build', '.'] + build_args, cwd=self.build_temp)
try:
shutil.copytree(assets_root, assets_py)
except:
pass
setup(
name='DeepRTS',
version_format='{tag}.dev{commitcount}', # +{gitsha}
setup_requires=['setuptools-git-version', 'pybind11'],
author='Per-Arne Andersen',
author_email='per@sysx.no',
url='https://github.com/cair/deep-rts',
description='A Real-Time-Strategy game for Deep Learning research ',
long_description='',
include_package_data=True,
packages=find_packages(
exclude=["experiments", "docs", "include", "test"]
),
ext_modules=[
CMakeExtension('Engine')
],
cmdclass=dict(
build_ext=CMakeBuild,
),
install_requires=['pygame', 'numpy', 'pillow'],
zip_safe=False,
)