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Releases: krogenth/G2DataGUI

1.28

13 Jan 15:29
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Add dialogue opcode parsing (#68)

* add currently known dialogue opcodes

* add more textbox opcodes, document additional potential opcodes

* add unknown opcodes for parsing

* get all maps to not throw errors when parsing dialogue section opcodes

* start trying to implement ui rendering for opcodes

* use observablecollection for lists of opcodes, add basic rendering of opcodes

* add styling to opcode tree

* add highlight opcodes, add unknown opcode 0x16

* adjust opcode returns

* fix opcode 10 mapid, fix some stream read functions

* implement handling for base element index searching for listbox items

* add in scnr file path parsing

1.27

06 Jan 02:36
594f563
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add levelup summation file generation (#66)

1.26

30 Dec 15:17
2492b17
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fix map shop not saving items (#65)

1.25

28 Dec 18:36
5e61aba
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fixed issue with map hta saving missing bytes (#63)

1.24

28 Dec 18:11
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Fix csv generation (#62)

* fixed csv file generation

* fix boss csv

* fix enemy move stats csv generation

1.23

27 Dec 23:47
a380d24
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switch from using filename to filelocation (#61)

1.22

27 Dec 19:10
16e161d
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Fix description not saving (#59)

* fix required level being limited to 5

* fixed description object not saving on edit

1.21

27 Dec 13:36
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fix required level being limited to 5 (#58)

1.20

15 Oct 18:57
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Add default issue templates (#52)

1.19

09 Sep 20:33
8d9fc21
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Create dependabot.yml (#44)

Signed-off-by: krogenth <krogenth@proton.me>