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DracoRooksslouken
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Update SDL_pixels.h
Added an opening bracket in line 520, in the comment block of SDL_PixelFormat. Simple addition to the readability of documentation.
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include/SDL3/SDL_pixels.h

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@@ -517,7 +517,7 @@ typedef enum SDL_PackedLayout
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* ABGR32, define a platform-independent encoding into bytes in the order
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* specified. For example, in RGB24 data, each pixel is encoded in 3 bytes
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* (red, green, blue) in that order, and in ABGR32 data, each pixel is
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* encoded in 4 bytes alpha, blue, green, red) in that order. Use these
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* encoded in 4 bytes (alpha, blue, green, red) in that order. Use these
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* names if the property of a format that is important to you is the order
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* of the bytes in memory or on disk.
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* - Names with a bit count per component, such as ARGB8888 and XRGB1555, are

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