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Fixed typo in SDL_audio.h
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include/SDL_audio.h

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@@ -591,7 +591,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
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* frames_ (with stereo output, two samples--left and right--would make a
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* single sample frame). This number should be a power of two, and may be
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* adjusted by the audio driver to a value more suitable for the hardware.
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* Good values seem to range between 512 and 8096 inclusive, depending on
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* Good values seem to range between 512 and 4096 inclusive, depending on
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* the application and CPU speed. Smaller values reduce latency, but can
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* lead to underflow if the application is doing heavy processing and cannot
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* fill the audio buffer in time. Note that the number of sample frames is

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