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Hello, I'm not 100% sure if this is the right issue to ask, but we're having an issue where our SDL2 game looks sharp and pixel-perfect via xWayland on a Wayland session set to 125% scaling, but when running it in native Wayland mode, the game is now blurry. DPI scaling works correctly on Windows too. We're wondering if we're missing a hint or something to make sure the window is DPI aware on Linux with native Wayland. Could you point me in the right direction?
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