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Updated changelog
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Updated version
Removed unnecessary line from AssemblyVersion.tt:  <#@ assembly name="EnvDTE" #>
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linuxgurugamer committed Sep 6, 2018
1 parent bb1ebee commit b963a15
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Showing 7 changed files with 25 additions and 8 deletions.
2 changes: 1 addition & 1 deletion EditorExtensionsRedux.version
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Expand Up @@ -7,7 +7,7 @@
"MAJOR":3,
"MINOR":3,
"PATCH":19,
"BUILD":6
"BUILD":7
},
"KSP_VERSION":
{
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7 changes: 6 additions & 1 deletion EditorExtensionsRedux/AssemblyVersion.cs
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@@ -1,8 +1,13 @@






// This code was generated by a tool. Any changes made manually will be lost
// the next time this code is regenerated.
//

using System.Reflection;

[assembly: AssemblyVersion("3.3.19.6")]
[assembly: AssemblyVersion("3.3.19.7")]
2 changes: 1 addition & 1 deletion EditorExtensionsRedux/AssemblyVersion.tt
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Expand Up @@ -2,7 +2,7 @@
<#@ import namespace="System.IO" #>
<#@ output extension=".cs" #>

<#@ assembly name="EnvDTE" #><# /* This assembly provides access to Visual Studio project properties. */ #>

<#

// Instructions
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10 changes: 9 additions & 1 deletion EditorExtensionsRedux/EditorExtensionsRedux.csproj
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Expand Up @@ -120,7 +120,7 @@
<HintPath>R:\KSP_1.4.3_dev\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath>
</Reference>
<Reference Include="ClickThroughBlocker">
<HintPath>R:\KSP_1.4.3_dev\GameData\ClickThroughBlocker\Plugins\ClickThroughBlocker.dll</HintPath>
<HintPath>R:\KSP_1.4.3_dev\GameData\000_ClickThroughBlocker\Plugins\ClickThroughBlocker.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
Expand All @@ -137,15 +137,23 @@
<PostBuildEvent>
start /D D:\Users\jbb\github\EditorExtensionsRedux /WAIT deploy.bat $(TargetDir) $(TargetFileName)



if $(ConfigurationName) == Release (


start /D D:\Users\jbb\github\EditorExtensionsRedux /WAIT buildRelease.bat $(TargetDir) $(TargetFileName)


)
</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>
set textTemplatingPath="%25ProgramFiles(x86)%25\Microsoft Visual Studio\2017\Community\Common7\IDE \texttransform.exe"



%25textTemplatingPath%25 "$(ProjectDir)AssemblyVersion.tt"</PreBuildEvent>
</PropertyGroup>
</Project>
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Expand Up @@ -7,7 +7,7 @@
"MAJOR":3,
"MINOR":3,
"PATCH":19,
"BUILD":6
"BUILD":7
},
"KSP_VERSION":
{
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7 changes: 6 additions & 1 deletion README.md
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@@ -1,8 +1,13 @@
##
## Editor Extensions For KSP v1.2.x
## Editor Extensions
##
##

3.3.19.7
Removed unnecessary line from AssemblyVersion.tt: <#@ assembly name="EnvDTE" #>
From @lisias:
Amending 4x4cheessecake fixe for the Mass AutoStrut problem. This allows to "recover" a mangled vessel.

3.3.19.6
Thanks to 4x4cheesecake for these fixes:
Added an additional logical operator to prevent autostruts beeing applied to parts which don't allow them.
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3 changes: 1 addition & 2 deletions deploy.bat
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@@ -1,5 +1,5 @@

@echo off
rem @echo off

rem H is the destination game folder
rem GAMEDIR is the name of the mod folder (usually the mod name)
Expand All @@ -16,4 +16,3 @@ copy /Y "%1%2" "%GAMEDATA%\%GAMEDIR%\Plugins"
copy /Y %VERSIONFILE% %GAMEDATA%\%GAMEDIR%

xcopy /y /s /I %GAMEDATA%\%GAMEDIR% "%H%\GameData\%GAMEDIR%"

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