-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathfire.js
87 lines (68 loc) · 3.04 KB
/
fire.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
const firePixelArray = []
const fireWidth = 40
const fireHeight = 40
const fireColorsPalette = [{"r":7,"g":7,"b":7},{"r":31,"g":7,"b":7},{"r":47,"g":15,"b":7},{"r":71,"g":15,"b":7},{"r":87,"g":23,"b":7},{"r":103,"g":31,"b":7},{"r":119,"g":31,"b":7},{"r":143,"g":39,"b":7},{"r":159,"g":47,"b":7},{"r":175,"g":63,"b":7},{"r":191,"g":71,"b":7},{"r":199,"g":71,"b":7},{"r":223,"g":79,"b":7},{"r":223,"g":87,"b":7},{"r":223,"g":87,"b":7},{"r":215,"g":95,"b":7},{"r":215,"g":95,"b":7},{"r":215,"g":103,"b":15},{"r":207,"g":111,"b":15},{"r":207,"g":119,"b":15},{"r":207,"g":127,"b":15},{"r":207,"g":135,"b":23},{"r":199,"g":135,"b":23},{"r":199,"g":143,"b":23},{"r":199,"g":151,"b":31},{"r":191,"g":159,"b":31},{"r":191,"g":159,"b":31},{"r":191,"g":167,"b":39},{"r":191,"g":167,"b":39},{"r":191,"g":175,"b":47},{"r":183,"g":175,"b":47},{"r":183,"g":183,"b":47},{"r":183,"g":183,"b":55},{"r":207,"g":207,"b":111},{"r":223,"g":223,"b":159},{"r":239,"g":239,"b":199},{"r":255,"g":255,"b":255}]
function start(){
createFireDataStructure()
createFireSource()
renderFire()
setInterval(calculateFirePropagation, 50)
}
function createFireDataStructure(){
const numberOfPixels = fireWidth * fireHeight
for(let i = 0; i < numberOfPixels; i++){
firePixelArray[i] = 0
}
}
function calculateFirePropagation(){
for(let column = 0; column < fireHeight; column++){
for(let row = 0; row < fireHeight; row++){
const pixelIndex = column + (fireWidth * row)
updateFireInteensityPerPixel(pixelIndex)
}
}
renderFire()
}
function updateFireInteensityPerPixel(currentPixelIndex){
const belowPixelIndex = currentPixelIndex + fireWidth
if(belowPixelIndex >= fireWidth * fireHeight){
return
}
const decay = Math.floor(Math.random() * 3)
const belowPixelFireIntensity = firePixelArray[belowPixelIndex]
const newFireIntesity = belowPixelFireIntensity - decay >= 0 ? belowPixelFireIntensity - decay : 0
firePixelArray[currentPixelIndex - decay] = newFireIntesity
}
function renderFire(){
const debug = false;
let html = '<table cellpadding=0 cellspace=0>'
for(let row = 0; row < fireHeight; row++){
html += '<tr>'
for(let column = 0; column < fireWidth; column++){
const pixelIndex = column + (fireWidth * row)
const fireIntensity = firePixelArray[pixelIndex]
if(debug === true){
html += '<td>'
html += `<div class="pixel-index">${pixelIndex}</div>`
html += fireIntensity
html += '</td>'
} else {
const color = fireColorsPalette[fireIntensity]
const colorString = `${color.r},${color.g},${color.b}`
html += `<td class="pixel" style="background-color: rgb(${colorString})">`
html += '</td>'
}
}
html += '</tr>'
}
html += '</table>'
document.querySelector('#fireCanvas').innerHTML = html
}
function createFireSource(){
for(let column = 0; column <= fireWidth; column++){
const overflowPixelIndex = fireWidth * fireHeight
const pixelIndex = (overflowPixelIndex - fireWidth) + column
firePixelArray[pixelIndex] = 36
}
}
start()