Skip to content

Commit

Permalink
rebuttal page modify
Browse files Browse the repository at this point in the history
  • Loading branch information
JackHe313 committed Aug 17, 2024
1 parent d423ccf commit 4f61e17
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions _pages/MetaUrban_rebuttal.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@ nav: false
nav_order: 2
---

<p style="text-align: center">This page displays video demonstrations in response to reviewers’ feedback. Click on any video to play. You can also find specific responses by searching the reviewer's name.</p>

<div class="research-section">
<h3 style="text-align: center">Rebuttal Video Demonstrations</h3>
<p style="text-align: center">This page showcases various video demonstrations in response to reviewer feedback. Click on any video to play.</p>

<div class="video-grid">
<div class="video" id="video_index_0000">
Expand Down Expand Up @@ -57,15 +57,15 @@ nav_order: 2
<video style="display:block; width:100%; height:auto;" muted controls playsinline>
<source src="https://raw.githubusercontent.com/metadriverse/metadriverse.github.io/main/assets/teaser/Index_0005.mp4" type="video/mp4"/>
</video>
<p style="text-align: center;">Integration of OmniVerse as the renderer to improve visual realism and PhysX as the physical engine to improve interactive realism.</p>
<p style="text-align: center;">Integration of Nvidia Omniverse as the renderer to improve visual realism, and Nvidia PhysX as the physical engine to improve interactive realism.</p>
</div>

<div class="video" id="video_index_0006">
<h4 style="text-align: center;">Video Index_0006 <br> (To Reviewer R6rL and yJjR)</h4>
<video style="display:block; width:100%; height:auto;" muted controls playsinline>
<source src="https://raw.githubusercontent.com/metadriverse/metadriverse.github.io/main/assets/teaser/Index_0000.mp4" type="video/mp4"/>
</video>
<p style="text-align: center;">Preliminary results of harnessing Diffusion Model to improve the visual quality of MetaUrban in 2D space. Input: RGB image, depth map, semantic map and provided by MetaUrban; output: photo-realistic image. (It is an extension of our previous work <a href="https://metadriverse.github.io/simgen/" target="_blank">SimGen</a>)
<p style="text-align: center;">Preliminary results of harnessing diffusion models to improve the visual quality of MetaUrban in 2D space. Input: RGB image rendered by MetaUrban; output: photo-realistic image. (It is an extension of our previous work <a href="https://metadriverse.github.io/simgen/" target="_blank">SimGen</a>)
</p>
</div>

Expand All @@ -74,7 +74,7 @@ nav_order: 2
<video style="display:block; width:100%; height:auto;" muted controls playsinline>
<source src="https://raw.githubusercontent.com/metadriverse/metadriverse.github.io/main/assets/teaser/Index_0007.mp4" type="video/mp4"/>
</video>
<p style="text-align: center;">Preliminary results of harnessing Gaussian Splatting to improve the visual quality of MetaUrban in 3D space. Input: monocular videos; output: 3D scene represented by Gaussian Splatting. Integrated within the simulator, it enables training agents with photo-realistic RGB images.</p>
<p style="text-align: center;">Preliminary results of harnessing Gaussian splatting to improve the visual quality of MetaUrban in 3D space. Input: monocular videos; output: 3D scene represented by Gaussian Splatting. Integrated within the simulator, it enables training agents with photo-realistic RGB images as observations.</p>
</div>

<div class="video" id="video_index_0008">
Expand Down

0 comments on commit 4f61e17

Please sign in to comment.