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Shader Tool

Demo

It is a rendering application developed as the final project for my MSc in Computer Science for Game Development. Through this application you can run simple HLSL shader code connecting nodes in a node graph. The project was implemented in C++ and DirectX 12.

Note: For the first run you will need to dock the node graph viewport to the center slot of the screen by dragging and dropping it.

Build

  1. Download Premake5 and move the .exe into the project root folder.
  2. Run generate_project.bat
  3. Open the project and build it