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Releases: mlm-games/asteroids-revenge

0.12.3

27 Feb 05:34
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v0.12.3 Changes

  • New release for fdroid due to build issues

0.12.2

23 Feb 08:47
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v0.12.2 Changes

  • Changed export paths to standard (editor)
  • Reduce size of game by seperating unused assets (around 2mb only ig)
  • Add a github workflow for easier releases in the future

v0.12.1

17 Nov 08:46
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v0.12.0

21 Sep 10:32
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v0.12.0 Changes

  • Now supports android TV and its variants properly,
  • Tried it on an fully android 7.1.1 smartwatch and it is somewhat playable with alt controls
  • The start button is immediately brought into focus, which allows all buttons to be accessed by tab movement or android tv remotes
  • Added x86 and x86 64 android versions

v0.11.3

14 Sep 05:58
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v0.11.3 Changes

  • Add arrows for alt controls in the bottom

v0.11.2

07 Sep 12:42
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v0.11.2 Changes

  • Made alt controls' buttons react better to touches (Again since Control nodes don't support multi-touch yet)

v0.11.1

28 Aug 14:43
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v0.11.1 Changes

  • Add WASD to inputs for convenience
  • Fixed fire button touch problem (Control nodes don't support multi-touch yet)

v0.11.0

21 Aug 12:21
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v0.11.0 Changes

  • Updated godot version to 4.3
  • Added a new control scheme (should be enabled by you in settings) as the old one was kinda hard to use
  • As suggested by a post in lealternativeto.net, the new controls have the player moving automatically down for android only. (touch left/right side of screen to move to side) Thanks for the suggestion!
  • Added info regarding the new controls in the help section
  • The fire button now reacts to user input like the home screen buttons instead of just performing the action

v0.10.11

07 Aug 02:37
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v0.10.11 Changes

  • F-droid didnt recognise the last update, so adding a new one
  • Removes the 2 hashes that were copied over from changelog to .txt file

v0.10.10

23 Jul 07:25
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v0.10.10 Changes

  • Optimised the code for the game
  • Some minor changes to UI
  • Fix boss loading time when it spawns