-
Notifications
You must be signed in to change notification settings - Fork 1.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Segmentation fault when close before waveform is calculated completely #204
Comments
Is this with GPU processing enabled? |
No, also without GPU processing. |
I have not reproduced it. Here is the relevant portion of the crash report:
Basically, the background thread for generating audio waveforms for the timeline was sending an update for the timeline. Armed with that hint, I tried to reproduce it, but still not. Maybe it was a special coincidence/timing of sending waveforrm update at same time as exit. Is this repeatable for you? |
It is reproducible every time when it is closed before the waveform is calculated completely. Just import a long video and exit directly. I have also recorded a screencast of it, i can upload it if it's helpful to see it. |
Still happens with v16.04 |
Low priority |
Shotcut version 16.03.01
OS X 10.10.5 (14F1509)
don't happen if i just start and exit without loading project.
osx_crash_report.txt
terminal output:
The text was updated successfully, but these errors were encountered: