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Marshalling char16_t* or wchar_t* #1538

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@atlaste

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@atlaste

Marshalling char16_t* and wchar_t* produces the wrong marshalling type.

Windows, MSVC++ to C#.

C++ signature:

void Log(const char16_t* str)

will produce:

void _LogDelegateHook(global::System.IntPtr __instance, [MarshalAs(UnmanagedType.LPUTF8Str)] string str)

Here, LPUTF8Str is wrong. char16_t is UTF16-LE. Tests confirm using LPWStr would fix it.

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