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Skilift.cpp
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/**
* @file Skilift.cpp
* @author Romana Ďuráčiová (xdurac01)
* @author Matúš Ďurica (xduric06)
* @brief Contains definition of class Skilift methods
*
*/
#include <simlib.h>
#include "Skilift.hpp"
#include "Timer.hpp"
#include "utils.hpp"
/**
* @brief Construct a new Skilift:: Skilift object
*
* @param stats Pointer to the statistics
* @param turnstileQueue Turnstile Queue pointer
* @param shiftTime Shift duration (in seconds)
* @param skiliftGap Gap between each skilift car (in seconds)
* @param strictValue Strict seats to be used
*/
Skilift::Skilift(class Stats *stats, simlib3::Queue *turnstileQueue, const int shiftTime, const int skiliftGap,
const int strictValue)
: simlib3::Process(), Statistics(stats), TurnstileQueue(turnstileQueue), ShiftTime(shiftTime),
SkiliftGap(skiliftGap), StrictValue(strictValue)
{
}
/**
* @brief Destroy the Skilift::Skilift object
*
*/
Skilift::~Skilift() = default;
/**
* @brief Behavior of the Skilift process
*
*/
void Skilift::Behavior()
{
// Cant fix memory leak, whatever done, it just keeps segfaulting
(new Timer(this))->Activate(Time + (this->ShiftTime - SKILIFT_STOPPED_MARGIN));
while (true)
{
Wait(this->SkiliftGap);
// Strict mode is off, seats are assigned by percentage
if (this->StrictValue == -1)
{
auto seatsOccupiedPercentage = simlib3::Random();
if (seatsOccupiedPercentage < 0.05)
{
if (this->TurnstileQueue->Length() >= 1)
{
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenOne();
}
}
else if (seatsOccupiedPercentage < 0.1)
{
if (this->TurnstileQueue->Length() >= 2)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenTwo();
}
else if (this->TurnstileQueue->Length() == 1)
{
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenOne();
}
}
else if (seatsOccupiedPercentage < 0.5)
{
if (this->TurnstileQueue->Length() >= 3)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenThree();
}
else if (this->TurnstileQueue->Length() == 2)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenTwo();
}
else if (this->TurnstileQueue->Length() == 1)
{
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenOne();
}
}
else
{
if (this->TurnstileQueue->Length() >= 4)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenFour();
}
else if (this->TurnstileQueue->Length() == 3)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenThree();
}
else if (this->TurnstileQueue->Length() == 2)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenTwo();
}
else if (this->TurnstileQueue->Length() == 1)
{
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenOne();
}
}
}
else
{
// Strict mode is on, assigning seats based on the specified value
switch (this->StrictValue)
{
case 4:
if (this->TurnstileQueue->Length() >= 4)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenFour();
}
break;
case 3:
if (this->TurnstileQueue->Length() >= 3)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenThree();
}
break;
case 2:
if (this->TurnstileQueue->Length() >= 2)
{
(*this->TurnstileQueue).GetFirst()->Activate();
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenTwo();
}
break;
case 1:
if (this->TurnstileQueue->Length() >= 1)
{
(*this->TurnstileQueue).GetFirst()->Activate();
this->Statistics->UpdateSeatsTakenOne();
}
break;
default:
break;
}
}
}
}